• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
« Previous 1 ... 227 228 229 230 231 ... 368 Next »

Fully customisable .ini per game?
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Fully customisable .ini per game?
07-31-2011, 08:42 PM
#1
Toxicshadow Offline
Member
***
Posts: 54
Threads: 14
Joined: May 2009
As everyone is aware, some games require a number of changes to the settings in order to get the best performance out of them. Whilst it is not a major issue it does become a little long winded each time you want to play a different game.

Would it be possible to impliment full control of ALL dolphin settings via the individual .ini files per game. This would allow for full customisation of all video / audio options per game on top of the few custom options that already exist.

In theory the existing .ini's would not have to be touched or updated in anyway as the code can be written so that the default options are used if an option is not listed in the ini.

Apologies if this has already been discussed.
Find
Reply
07-31-2011, 09:05 PM
#2
silveruniverse Offline
Spiteful
****
Posts: 557
Threads: 7
Joined: Sep 2009
this has already been done in an older version of Dolphin and was removed afterwards, can't remember why but it seemed like it wasn't needed
SilverUniverse on deviantART
[Image: sig.png]
Find
Reply
07-31-2011, 09:13 PM
#3
Toxicshadow Offline
Member
***
Posts: 54
Threads: 14
Joined: May 2009
Thats a shame but I guess they had their reasons. Would be nice if we could get a few more options in there though like:

Ignore Format Changes
Disable Fog
All EFB options
Find
Reply
07-31-2011, 10:32 PM
#4
Link_to_the_past Offline
Link on steroids really
*******
Posts: 1,767
Threads: 17
Joined: Feb 2010
(07-31-2011, 09:05 PM)silveruniverse Wrote: this has already been done in an older version of Dolphin and was removed afterwards, can't remember why but it seemed like it wasn't needed

It's not entirely removed, just the UI. Editing the per game ini files manually works fine.
Find
Reply
08-01-2011, 02:49 AM
#5
silveruniverse Offline
Spiteful
****
Posts: 557
Threads: 7
Joined: Sep 2009
i know, it's like the anaglyphic 3D settings still available, but they were removed from the UI for a reason (i think it was only a few needed serious changes in order to play like the twilight princess hacks etc but they didn't need a massive list of changes from the graphics config)
SilverUniverse on deviantART
[Image: sig.png]
Find
Reply
08-01-2011, 11:31 AM
#6
HawaiianPunch Offline
Posting Freak
*****
Posts: 878
Threads: 2
Joined: Apr 2011
I think Neo removed them because the code was such a mess.
Main Laptop:
Dell XPS 17
i7 2720QM @ 2.2GHz
8GB DDR3 RAM
Nvidia GeForce GT 555M
Windows 7 64-bit
[Image: salsa.gif?noCache=1324617601]
Find
Reply
08-01-2011, 04:49 PM
#7
neobrain Offline
"Wow, I made my code 1000x faster! That means I can make it 2048x slower now!"
**********
Developers (Some Administrators and Super Moderators)
Posts: 3,208
Threads: 50
Joined: Jun 2009
Anaglyph 3D was removed merely because after someone had revamped the gfx config UI code (hint: not me), no one felt like readding the option.
My blog
Me on Twitter
My wishlist on Amazon.de
Find
Reply
08-02-2011, 09:53 AM
#8
anon4453 Offline
Cant wait to die.
***
Posts: 216
Threads: 4
Joined: Jun 2011
(07-31-2011, 08:42 PM)Toxicshadow Wrote: Whilst it is not a major issue it does become a little long winded each time you want to play a different game.

customization of all video / audio options per game

sure its not what you had in mind but try this
[PGP] "per game" emulator settings
pfff, i can clock higher with frozen camel piss!!!!!
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode