I really can't find out why it's doing this anywhere, I've searched everywhere and nothing comes up. Maybe my settings are just wrong, though I've changed them multiple times.
Anyway, playing through Falsebound Kingdom, the sound bugged up and stopped working in Yugi's Chapter 2, I keep playing until Chapter 3 - Strategy, and the game freezes up after a battle with the dude with Robotic Knight. I figured it was because of the sound, so I changed the settings to the ones recommended on the wiki.
Play through again, same thing happens, no matter how my team set up is. I battle the guy with Robotic Knight, and the game freezes up, every time. If I run with the first character, it freezes before an attack starts with the next one. I thought it was a bad dump, so I tried again, but it still froze, I changed the settings around, still freezes, I even tried different versions of the emulator, nothing.
The main one I'm using right now is 3.5-269, though I've tried 3.5-117 and 3.0 with no luck, just continuing to get the same result. This is with the Direct3D11 and XAudio2 settings as recommended on the wiki.
I'm really not sure what to do now to get it to work, especially when everywhere claims it works fine.
Anyway, playing through Falsebound Kingdom, the sound bugged up and stopped working in Yugi's Chapter 2, I keep playing until Chapter 3 - Strategy, and the game freezes up after a battle with the dude with Robotic Knight. I figured it was because of the sound, so I changed the settings to the ones recommended on the wiki.
Play through again, same thing happens, no matter how my team set up is. I battle the guy with Robotic Knight, and the game freezes up, every time. If I run with the first character, it freezes before an attack starts with the next one. I thought it was a bad dump, so I tried again, but it still froze, I changed the settings around, still freezes, I even tried different versions of the emulator, nothing.
The main one I'm using right now is 3.5-269, though I've tried 3.5-117 and 3.0 with no luck, just continuing to get the same result. This is with the Direct3D11 and XAudio2 settings as recommended on the wiki.
I'm really not sure what to do now to get it to work, especially when everywhere claims it works fine.