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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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freezes when i boot a game
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freezes when i boot a game
04-26-2009, 04:46 AM
#1
rythern Offline
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I'm using the latest build for Dolphin, and I've updated my directx and everything, so the plugins are fine, but when I start a game, my Dolphin closes with a message thats says something like "Dolphin has stopped working"

BTW I'm using 32 bit. Help please and thx
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04-26-2009, 04:48 AM (This post was last modified: 04-26-2009, 04:48 AM by nosound97.)
#2
nosound97 Offline
Cheetahmen on the N64 D:
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Which games are you trying to launch?
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04-26-2009, 04:53 AM
#3
rythern Offline
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super smash brothers melee
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04-26-2009, 04:57 AM
#4
nosound97 Offline
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hmmm... What are your PC specs?
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04-26-2009, 05:08 AM
#5
rythern Offline
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(04-26-2009, 04:57 AM)nosound97 Wrote: hmmm... What are your PC specs?

Vista 32 bit
ATI Radeon x1250
3.0 Ghz Ram
dual core
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04-26-2009, 08:10 AM
#6
rythern Offline
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bump.
Someone help please? =(
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04-26-2009, 08:57 AM
#7
DacoTaco Offline
His royal bitchness Tacoboy
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open up the log manager and post what it did last
and post your configuration


and does the ATI Radeon x1250 support OpenGL 2.x ?
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04-26-2009, 09:04 AM (This post was last modified: 04-26-2009, 09:12 AM by rythern.)
#8
rythern Offline
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errr where do I check if it supports Open gl?

I don't know how to do the log manager thing, but my configuration is :

Under general Tab :

Enable dual core = yes (i do have dual core)
enable idle skipping = no
enable cheats = no

All advanced settings on except optimize quantizer

I left interface settings as default

I left gamecube and Wii tabs as default, too

For Open GL plugin, my configurations are :
For basic settings, only auto scale checked

anisotropic filter : 1x
antialias off
force bi/linear filtering off

No advanced settings on except Cop EFB to system RAM ( real) and use safe texture cache
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04-26-2009, 12:14 PM
#9
rythern Offline
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Also interesting to note, I've just tried using direct3d9 instead of OpenGL. When I do this, i don't get the error , but the emulation has lots of strange things going on with sound and a msg that says (postmx stream not supported correctly. 20 )

So I'm guessing that theres some kind of problem with OpenGL.
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04-26-2009, 04:32 PM
#10
LuisR14
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(04-26-2009, 08:57 AM)Daco Wrote: and does the ATI Radeon x1250 support OpenGL 2.x ?
nope Smile, only supports up to 2.0 Smile
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