Hi,
I've been a dolphin user for quite some time now, and I've registered to comment on what seems to be some kind of bug regarding frameskipping.
Recently, I've been wanting to play Skies of Arcadia Legends (the Gamecube version) on my laptop. My laptop is a weird machine, though, since it has a very powerful processor (i7-3630QM@2.40Ghz) when compared to my GPU (Nvidia GT610, 2GB). Because of this, I have reasons to suspect that my current bottleneck for gaming is clearly the GPU.
I assume my current CPU should be more than enough for a such a game, but clearly something is lacking, since at some points I get FPS drops (from 30 to 20-something). Becaues of this, I wanted to try frameskipping, which is said to help in the cases in which the GPU is the bottleneck. To my surprise, when enabling a frameskipping of 1 the game gets extremely slow (less than a frame per second, despite the FPS counter still showing the same value between 20 and 30). When setting it to 9 the behavior is slightly different. The game runs smoothly for some frames (could be 9? I don't know) and then it hangs for about a second.
I assume this is not the correct behaviour of frameskipping, because that would make it a rather useless feature, so I'm assuming something is either wrong with my setup (running on Linux, btw) or the game (I haven't seen anything about frameskipping and SoA in the Wiki).
Any input on this would be much appreciaed, thanks!
I've been a dolphin user for quite some time now, and I've registered to comment on what seems to be some kind of bug regarding frameskipping.
Recently, I've been wanting to play Skies of Arcadia Legends (the Gamecube version) on my laptop. My laptop is a weird machine, though, since it has a very powerful processor (i7-3630QM@2.40Ghz) when compared to my GPU (Nvidia GT610, 2GB). Because of this, I have reasons to suspect that my current bottleneck for gaming is clearly the GPU.
I assume my current CPU should be more than enough for a such a game, but clearly something is lacking, since at some points I get FPS drops (from 30 to 20-something). Becaues of this, I wanted to try frameskipping, which is said to help in the cases in which the GPU is the bottleneck. To my surprise, when enabling a frameskipping of 1 the game gets extremely slow (less than a frame per second, despite the FPS counter still showing the same value between 20 and 30). When setting it to 9 the behavior is slightly different. The game runs smoothly for some frames (could be 9? I don't know) and then it hangs for about a second.
I assume this is not the correct behaviour of frameskipping, because that would make it a rather useless feature, so I'm assuming something is either wrong with my setup (running on Linux, btw) or the game (I haven't seen anything about frameskipping and SoA in the Wiki).
Any input on this would be much appreciaed, thanks!