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Framelimit from 'auto' to '60/off' FTW!
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Framelimit from 'auto' to '60/off' FTW!
02-12-2014, 02:03 PM (This post was last modified: 02-12-2014, 02:07 PM by Shonumi.)
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Shonumi Offline
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(02-12-2014, 01:43 PM)pauldacheez Wrote: ^+1. Changing the framelimit has always sounded like placebo to me.

In my experience, the framelimit has always been a big deal for Xenoblade Chronicles. The wrong combo would either result in drops during attacks, or no drops but slightly faster audio. The default (Auto and the old Limit by FPS option unchecked) worked perfectly for me, but others claimed they needed some black magic and fiddling around with the framelimit. That's what they claim though. Still, I essentially agree with you; changing the framelimit, over my two years of playing Dolphin, has not given me any noticeable boosts in speed (though it's a great way to accidentally half your FPS...)
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Messages In This Thread
Framelimit from 'auto' to '60/off' FTW! - Suprvgeta - 02-12-2014, 03:07 AM
RE: Framelimit from 'auto' to '60/off' FTW! - ExtremeDude2 - 02-12-2014, 03:43 AM
RE: Framelimit from 'auto' to '60/off' FTW! - Suprvgeta - 02-12-2014, 04:52 AM
RE: Framelimit from 'auto' to '60/off' FTW! - NaturalViolence - 02-12-2014, 12:42 PM
RE: Framelimit from 'auto' to '60/off' FTW! - Suprvgeta - 02-12-2014, 05:01 PM
RE: Framelimit from 'auto' to '60/off' FTW! - pauldacheez - 02-12-2014, 01:43 PM
RE: Framelimit from 'auto' to '60/off' FTW! - Shonumi - 02-12-2014, 02:03 PM
RE: Framelimit from 'auto' to '60/off' FTW! - MayImilae - 02-12-2014, 01:54 PM
RE: Framelimit from 'auto' to '60/off' FTW! - ExtremeDude2 - 02-12-2014, 11:37 PM
RE: Framelimit from 'auto' to '60/off' FTW! - Suprvgeta - 02-13-2014, 03:09 AM
RE: Framelimit from 'auto' to '60/off' FTW! - NaturalViolence - 02-13-2014, 11:07 AM

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