• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 935 936 937 938 939 ... 1197 Next »

FramebufferManager error
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
FramebufferManager error
06-18-2010, 11:35 PM
#1
Demiourgos Offline
Junior Member
**
Posts: 13
Threads: 1
Joined: Jun 2010
Hi. I keep getting this FrameBufferManager Create Fail error.

[Image: 39989748.jpg]

Please, help. I've tried different setting but it seems nothing helps. It happens with Super Mario Galaxy 1 and 2, I haven't got any other games yet.
Phenom II X4 955 3.2 Ghz, Radeon 4890 1G, 4G Ram, Windows 7 64x
Find
Reply
06-18-2010, 11:39 PM (This post was last modified: 06-18-2010, 11:42 PM by admin89.)
#2
admin89 Offline
Overclocker™ ✓ᵛᵉʳᶦᶠᶦᵉᵈ
*******
Posts: 6,889
Threads: 127
Joined: Nov 2009
Lower Anti-allias 9x->4x or disable it and setting http://www.dolphin-emu.org/performance.html
Try run dolphin with Opengl plugin,d3d9 plugin always cause this in SMG1 not in SMG2
Don't run dolphin with dx11 plugin
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Aspire 715 43G : 1080p 144Hz |  R5 5625U @ 4.3GHz | Nvidia RTX 3050 4GB | 500GB WD SSD  | 16GB DDR4 3200MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 45TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
Find
Reply
06-18-2010, 11:48 PM (This post was last modified: 06-18-2010, 11:48 PM by Demiourgos.)
#3
Demiourgos Offline
Junior Member
**
Posts: 13
Threads: 1
Joined: Jun 2010
I get this with 4x AA on dx9, now I understand why I don't get it with dx11 plug-in, because it has no AA.

Btw, are there any updates about that FIFO overflown error, I posted it before but noone seem to have any answers (((
Phenom II X4 955 3.2 Ghz, Radeon 4890 1G, 4G Ram, Windows 7 64x
Find
Reply
06-19-2010, 12:04 AM
#4
StripTheSoul Offline
YouKittenMe?
*******
Posts: 4,639
Threads: 39
Joined: Oct 2009
Yeah, also 2x EFB scaling is the highest you should go, with 3x you'll also get a black screen in the map screen of SMG2.
Naah, FIFO is still kinda broken...you can follow what's happenin' here: http://code.google.com/p/dolphin-emu/source/list
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
Find
Reply
12-30-2010, 08:12 AM
#5
jordan2012
Unregistered
 
i getting the same error. is my system requirements ok?

this is a video of my gaming attempt.
http://www.youtube.com/watch?v=m2BpXzigYGY


Attached Files Thumbnail(s)
   
Reply
12-30-2010, 10:47 AM
#6
GunslingerProX
Unregistered
 
Jordan i made you a tutorial towards your problem it should give a nice boost in fps
Reply
12-30-2010, 10:55 AM
#7
LarryEmulatorGuy Offline
Junior Member
**
Posts: 35
Threads: 7
Joined: Nov 2010
hey thanks real bombdiggity
Windows Vist Home Premium
Intel Core 2CPU 6300@1.86 Ghz
1,00 GB RAM
Intel R 82954G Express Chipset Family

Squirrel + Turtle = Squirtle
Do The Math!
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode