I'm having trouble grasping my head around how the frameskipping works.
As far as I know, if I set frame skipping to say 1, then it is rendering 1 frame for every two frames normally rendered. This makes perfect sense to me. Thing is, when I play for example Mario Galaxy, if I am getting 30fps on a level, then shouldn't this mean when I put frame skipping on 1 that the game should be running at full speed at 30fps?
It's just that it seems to be still slightly in slowmo unless i get past 45fps with frame skipping on 1. And then when my frames hit 60, the game feels too fast. Is what I think is slow motion at 30fps actually the normal speed and i'm just thinking it's slow because it speeds up faster than normal at 60fps etc.
If I set the frame rate limit to 30fps will that make the game stay at it's normal speed or is it best to leave it at 60 or turn it off?
And what is watchdog? Does this have something to do with the framerate a Wii would be displaying.
Hope this post makes sense, it's quite hard to explain what I mean although I have a fair idea in my head
You guys have been extremely helpfull with all my other questions so far, so thanks in advance!!
Actually I have another question,
is it not possible to hide the mouse in the DX9 plugin. I've tried both boxes in the setting but neither hide the cursor in fullscreen or a window. Hides fine in opengl though, i've been having to use a fully transaparent cursor in windows when I play games that use tyhe wiimote, it works fine but is slightly annoying having to change it every time.
As far as I know, if I set frame skipping to say 1, then it is rendering 1 frame for every two frames normally rendered. This makes perfect sense to me. Thing is, when I play for example Mario Galaxy, if I am getting 30fps on a level, then shouldn't this mean when I put frame skipping on 1 that the game should be running at full speed at 30fps?
It's just that it seems to be still slightly in slowmo unless i get past 45fps with frame skipping on 1. And then when my frames hit 60, the game feels too fast. Is what I think is slow motion at 30fps actually the normal speed and i'm just thinking it's slow because it speeds up faster than normal at 60fps etc.
If I set the frame rate limit to 30fps will that make the game stay at it's normal speed or is it best to leave it at 60 or turn it off?
And what is watchdog? Does this have something to do with the framerate a Wii would be displaying.
Hope this post makes sense, it's quite hard to explain what I mean although I have a fair idea in my head

Actually I have another question,
is it not possible to hide the mouse in the DX9 plugin. I've tried both boxes in the setting but neither hide the cursor in fullscreen or a window. Hides fine in opengl though, i've been having to use a fully transaparent cursor in windows when I play games that use tyhe wiimote, it works fine but is slightly annoying having to change it every time.