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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Frame Rate, OpenGL
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Frame Rate, OpenGL
12-24-2009, 04:40 PM
#1
outofstep
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I know I have the specs to run OpenGL but I'm getting about 20 fps in NSMB. Changed many different settings, including EFB to textures with similar results. Got the latest drivers as well.

BUT, once in a blue moon OpenGL would actually worked beautifully at 60 fps, but when I tried again with the same settings, it would go slow again. This happened twice.

D3D works fine.

I am lost. What could be causing the problem?

Specs:
AMD 64 X2 240 3.0 ghz (overclocked from 2.8)
Nvidia 9800 GT 1GB DDR3
Windows 7 32-bit
2GB DDR3 RAM
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12-24-2009, 09:56 PM
#2
neobrain Offline
"Wow, I made my code 1000x faster! That means I can make it 2048x slower now!"
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Developers (Some Administrators and Super Moderators)
Posts: 3,209
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Try changing framelimit from auto to 60, for some reason the game ran only half speed on my computer using the OGL plugin.
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