For Dolphin, AMD GPUs are known to be faster for most games when using d3d instead of ogl. Or maybe the game in general runs faster in d3d than it does in ogl.
As for the game running at constant 30 fps when running slower, i can think of 2 reasons for this:
- You have vsync turned on, or you are using windowed mode/borderless fullscreen and you have aero enabled
- The game just doesn't use fps between 30 and 60, and falls back to 30 whenever there's a small hiccup
As for the game running at constant 30 fps when running slower, i can think of 2 reasons for this:
- You have vsync turned on, or you are using windowed mode/borderless fullscreen and you have aero enabled
- The game just doesn't use fps between 30 and 60, and falls back to 30 whenever there's a small hiccup
