Dear all,
first of all I would like to congratulate with all the developers and the people involved in this project. Dolphin is just a great software and I am really excited with it! Congratulations.
I am trying to get The Legend of Zelda: Four Swords Adventures to work in multiplayer on the same PC but until now I didn't manage.
I am been following the many guides and tutorial on the internet but they are not referring to the newest versions of Dolphin and VBA-M so I believe something is changes since then...so here I am asking for support.
Here is the information of my configuration.
Dolphin 4.0-9285
VisualboyAdvance 2.0beta2 (available here)
Steps:
1) Launch Dophin and Zelda:
>>Controller 1: Standard Controller
>>Controller 2: GBA
2) Navigate the game menu until the screen where it asks to connect 2 GBA
>>Change Controller 1 to GBA (Both are on GBA now)
3) Launch the first instance of VBA-M
>> Emulation > Uncheck "Pause when inactive"
>> Options > Gameboy Advance > check "Use BIOS file"
>> Options > Gameboy Advance > Configure ... > Boot ROM > Select gba.bin
>> Options > Link > Type > Select "Gamecube"
>> Options > Link > Start Network Link> Select "Client" and in Server insert localhost/127.0.0.1/my IP (all works) >> Push Connect
4) At this point VBA looks connected. On the top bar of the windows I see the message ": player 1"
5) Load the bios in VBA-M File > Open > gba.bin
6) VBA-M loads the bios and connect to the dolphin and zelda. I see on th VBA scree "Look at the screen". In dolphin the sounds stops and player one is connected
7) Open another instance of VBA-M. Follow the same configuration of step 3. When I load the bios in the final step it doesn't connect to player 2 in dolphin. It seems to re-connect to player 1 (the behavior looks like somebody pulling out and in the GBA cable).
Final observations and questions:
1) I am using DSP HLE. If I use one of the LLE options in dolphin the game freezes when I try to connect in 5).
2) How can I be sure that I am connecting as a second player in VBA-M/Dolphin? Also in the second instance of VBA-M in the top bar of the window i see ":player 1". I would expect ":player 2" some how. I have tried to select as default in Input > Configure > Player 2 but it doesn't work
3) Could it be a network issue? How many connections does dolphin open? On which port?
This is all I have and know.
https://drive.google.com/file/d/0B4AvMz2...sp=sharing
^this is how it looks
Excuse me for the verbosity but I just wanted to give as much information as I can.
Thanks in avance for your advice.
I am really looking forward to hearing from you.
EDIT: I got the audio to work, but aside from that everything is the same
first of all I would like to congratulate with all the developers and the people involved in this project. Dolphin is just a great software and I am really excited with it! Congratulations.
I am trying to get The Legend of Zelda: Four Swords Adventures to work in multiplayer on the same PC but until now I didn't manage.
I am been following the many guides and tutorial on the internet but they are not referring to the newest versions of Dolphin and VBA-M so I believe something is changes since then...so here I am asking for support.
Here is the information of my configuration.
Dolphin 4.0-9285
VisualboyAdvance 2.0beta2 (available here)
Steps:
1) Launch Dophin and Zelda:
>>Controller 1: Standard Controller
>>Controller 2: GBA
2) Navigate the game menu until the screen where it asks to connect 2 GBA
>>Change Controller 1 to GBA (Both are on GBA now)
3) Launch the first instance of VBA-M
>> Emulation > Uncheck "Pause when inactive"
>> Options > Gameboy Advance > check "Use BIOS file"
>> Options > Gameboy Advance > Configure ... > Boot ROM > Select gba.bin
>> Options > Link > Type > Select "Gamecube"
>> Options > Link > Start Network Link> Select "Client" and in Server insert localhost/127.0.0.1/my IP (all works) >> Push Connect
4) At this point VBA looks connected. On the top bar of the windows I see the message ": player 1"
5) Load the bios in VBA-M File > Open > gba.bin
6) VBA-M loads the bios and connect to the dolphin and zelda. I see on th VBA scree "Look at the screen". In dolphin the sounds stops and player one is connected
7) Open another instance of VBA-M. Follow the same configuration of step 3. When I load the bios in the final step it doesn't connect to player 2 in dolphin. It seems to re-connect to player 1 (the behavior looks like somebody pulling out and in the GBA cable).
Final observations and questions:
1) I am using DSP HLE. If I use one of the LLE options in dolphin the game freezes when I try to connect in 5).
2) How can I be sure that I am connecting as a second player in VBA-M/Dolphin? Also in the second instance of VBA-M in the top bar of the window i see ":player 1". I would expect ":player 2" some how. I have tried to select as default in Input > Configure > Player 2 but it doesn't work
3) Could it be a network issue? How many connections does dolphin open? On which port?
This is all I have and know.
https://drive.google.com/file/d/0B4AvMz2...sp=sharing
^this is how it looks
Excuse me for the verbosity but I just wanted to give as much information as I can.
Thanks in avance for your advice.
I am really looking forward to hearing from you.
EDIT: I got the audio to work, but aside from that everything is the same