I've been having issues with launching wiiware titles from my games list. I was always presented with the wii menu when I tried it. So today I started fresh with a new wii folder and I was able to launch wiiware games without issues. After importing my saves, miis and changing some settings in the wii menu, the issue was back. So I deleted the folder again and started over. This time I tried launching a wiiware title after every step. I finally found what breaks wiiware launching. If you go to internet settings in the wii menu. Then to user agreements. Answer "Yes" when you get the question "Would you like to use the Wii Shop Channel and WiiConnect24?" Click "next" and then "I Accept" when you see the Wii Network Services User Agreement. When you are returned to the wii menu, you can no longer launch wiiware titles. I have reproduced this many, many times today with the same result every time. This was done without a real NAND dump. I just started with an empty wii folder and did an online update. I hope this helps.
Found the cause of wiiware launching issue.
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WiiConnect24 isn't emulated in Dolphin, so, I'm not sure why you'd manually enable it when Dolphin tries to disable it purposefully. The Wii shop is also gone at this point, so there's no benefit to saying yes to all of that. I get that it's not good for Dolphin's behavior to be different than Console, but in this case you're kinda making your own problems by enabling stuff that can't even be used anymore anyway.
03-02-2019, 05:23 PM
I'm not sure why I'd manually enable it eighter. I'm not a Wii expert. I'm just a user. I just did what I guess I did on my real wii back in the day when I set it up. I guess the reason is that I didn't know that there was no reason at all to do it. I'm not saying there's a benifit to do so. I'm simply letting people know that this could be why they can't launch wiiware games.
Come to think of it, the wii shop channel was still up when I did the first install so if you're saying that you needed to enabable wiiConnect24 to use that, then I guess I wasn't "making my own problems". If not, then never mind. So if I come across stuff that breaks other stuff in dolphin, should I let you guys know or not? I can't really tell from your post if you think it's a good thing or if I'm just waisting your time. 03-02-2019, 07:53 PM
WiiConnect24 definitely doesn't work in Dolphin, but the Wiishop did.
I'm sorry if it came off that way, but you're not wasting my time. I'm not 100% sure why doing that was causing it to hang, because I got curious and went through your steps and they still boot fine. Using a real NAND with proper IOSes installed, and using my clean NAND with IOSes installed from network. So, I'm still not sure. Anyway, definitely not trying to be rude, sorry if it came off that way. 03-02-2019, 08:32 PM
No problem. Well it didn't "hang" it just launched the wii menu instead of the wiiware title. I posted a log over here:
https://forums.dolphin-emu.org/Thread-un...#pid488687 An unrelated thing. I am not affected by the Dance card hang issue mentioned in the wiki for just about every Just Dance game. mbc07 confirmed that it still isn't working for him. I have created cards for 2014, 2015, 2016, 2017, 2018 and 2019 without having to disable my network. If you want me to help you in any way to figure out why I'm not affected, let me know. 03-03-2019, 07:17 AM
It sounds like you're missing the necessary IOSes to launch some of the Virtual Console titles. That would also explain why you're not hitting the Dance Card issue, as that requires IOS58 iirc.
If you want to confirm that this is what's happening, could you go to the Log Configuration, enable logging, and then copy/paste the logs from the View Logs tab from when a Virtual Console game fails to boot. I'm going to guess that (through the very complicated way the System Menu talks to us) it'll say that you're missing some IOS files. The reason you wouldn't notice this at first is because Dolphin has some hacks in place for people without a System Menu so that they can at least boot games without having to jump through hoops. Once you start installing the system menu, Dolphin will try to do things accurately, so files missing on a Wii that would cause it to break would also break it on Dolphin. I'm kinda going blind here without the logs, but, you could try finding a recent game (Just Dance 2014 or newer would work) and Install the Wii System Update from that disc. Then, checknand to make sure nothing is corrupted. If checknand passes, you should be able to boot Virtual Console/WiiWare titles from your system menu.
I just want to clarify a few things. I don't have issues launching wiiware titles anymore since I haven't agreed to the Wii Network Services User Agreement on my current NAND. I also never had issues launching wiiware titles from the wii menu. Only from the games list in the Dolphin gui.
Here's what I tried just now: I made a backup of my wii folder so I wouldn't mess up my NAND. Using the backup, I tried launching a wiiware title from the gui (games list) and it launched without issues. I then launched the wii menu and agreed to the Wii Network Services User Agreement. When I was returned to the wii menu, I shut down dolphin and tried to launch the same wiiware title again from the games list. This time the game didn't start but instead the wii menu was launched. I "changed disc" and inserted Just Dance 2014. No update was applied since I have already inserted newer games and updated from a disc image before. Here's a log from when the wiiware title failed to load from the games list. Edit: NAND check detects no errors. Code: 49:32:772 common\fileutil.cpp:738 I[COMMON]: GetSysDirectory: Setting to F:\RocketLauncher\Emulators\Wii - Gamecube\Dolphin/Sys/: 03-05-2019, 07:02 AM
the Wii System Menu is detecting something is wrong and is launching the System Menu.
16:14:025 core\ios\es\es.cpp:210 N[IOS_ES]: Launching title 0000000100000002... 16:14:025 core\ios\es\es.cpp:210 N[IOS_ES]: Launching title 0000000100000050... 16:14:026 core\ios\es\es.cpp:76 N[IOS]: Re-launching title after IOS reload. 16:14:026 core\ios\es\es.cpp:210 N[IOS_ES]: Launching title 0000000100000002... 16:14:033 core\configmanager.cpp:751 N[CORE]: Active title: Wii Menu (0000000100000002) Something is broken in your NAND install.
Well then it get's broken by agreeing to the Wii Network Services User Agreement since that's the exact moment when the issue starts happening. All is good as as long as I don't do that. Maby you should point out somewhere that it's not recommended to do so.
Is there something wrong with the NAND check tool then, sisnce it doesn't report any errors? 03-05-2019, 12:21 PM
Not 100% sure what's going on here, I don't have the expertise to help further unfortunately.
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