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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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forcing widescreen on gamecube (a demonstration)
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forcing widescreen on gamecube (a demonstration)
08-17-2009, 02:20 AM
#21
Ò‰Ò‰Ò‰ Offline
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[Image: 208z0w9.png]
summing up how it works in a picture. do the modifications yourself.
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08-17-2009, 05:48 PM
#22
death-droid Offline
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SO just projection 0 and just timesed by 0.75.
As that gives me so stuffed up results.
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08-22-2009, 04:20 PM
#23
moreno Offline
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where/how do i do those modifications?
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08-28-2009, 03:43 PM (This post was last modified: 08-28-2009, 04:30 PM by Ò‰Ò‰Ò‰.)
#24
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(08-17-2009, 05:48 PM)death-droid Wrote: SO just projection 0 and just timesed by 0.75.
As that gives me so stuffed up results.

Code:
g_fProjectionMatrix[0] = xfregs.rawProjection[0] * 0.75f;

why go widescreen when you could go anamorphic cinema style?
[Image: 7a4800anamorphicmetroid.jpg]
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08-28-2009, 05:39 PM
#25
fagoatse Offline
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Hm HUD is messed up, doesnt it look a bit stretched?
[Image: FSM_Logo.svg]
F S M I believe.
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08-30-2009, 03:47 AM
#26
bug
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ya know, for metroid prime 1 & 2, the versions in Metroid Prime Trilogy have widescreen...
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08-30-2009, 06:28 AM (This post was last modified: 08-30-2009, 06:36 AM by moreno.)
#27
moreno Offline
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(08-30-2009, 03:47 AM)bug Wrote: ya know, for metroid prime 1 & 2, the versions in Metroid Prime Trilogy have widescreen...

yes, but the metroid prime trilogy does not work with dolphin. and it probably wont work for a year. bah...

and as pointed out by that last pic: cinema style aspect ratio!
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08-30-2009, 12:10 PM (This post was last modified: 08-30-2009, 12:11 PM by PodX140.)
#28
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but cinema style aspect ratio is just that, an aspect ratio. it means that if you have a massive monitor or whatnot, you can adjust it for that specific monitor. it does not affect anything else other than the ratio of pixels being used on your screen.

I have a 16:9 monitor. that means that for every 16 pixels used horizontally, 9 are used vertically. that means that when i choose something like 4:3, I will be missing vertical pixels and the picture will appear vertically compressed. likewise if i choose something like 4:2 (making it up), it will appear vertically stretched. I can also stretch and compress horizontally.

EDIT: This type of hack would be especially useful for those with multiple monitor setups, as their aspect ratios are FUBAR Big Grin
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08-30-2009, 02:02 PM
#29
THELUKESTIR Offline
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look at the pic on the first screen of metroid prime. the fov is being increased and you can see it because the screen goes outside the box
http://omnithon.com/
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08-30-2009, 04:25 PM
#30
PodX140 Offline
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why mess with fov? you are only ruining the game... and the hud settings...

and of course, worst of all, you are making it look worse. :/
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