forcing widescreen on gamecube (a demonstration)
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09-02-2009, 04:29 PM
(This post was last modified: 09-02-2009, 04:29 PM by death-droid.)
I can't even get it to work properly it doesn't make a difference XD
09-02-2009, 05:03 PM
probably its only fake.
there is no other reason for him not to release it.
Dolphin with Quadcore Support soon ? ....[color=#DCDCDC]Attention : knowledge inside[/color]
09-02-2009, 05:17 PM
I hope it isnt fake, and i hope it doesnt have the problems pj64 has with increased fov
09-02-2009, 09:09 PM
09-02-2009, 09:30 PM
did i read the wrong thread ?
i neither see source here, nor do i see real 16:9 images with right fov from other posters.
Dolphin with Quadcore Support soon ? ....[color=#DCDCDC]Attention : knowledge inside[/color]
09-02-2009, 09:44 PM
screenshot, nothing wrong with the fov here:
http://forums.dolphin-emu.org/thread-350...l#pid36662 source: http://forums.dolphin-emu.org/thread-350...l#pid35963 09-02-2009, 10:19 PM
(This post was last modified: 09-02-2009, 11:11 PM by death-droid.)
Ok working on implementing this into the gui
EDIT: Finished it just need to check with ector if he really actually wants in implemented and wether he wants it in the game.ini options as well. 09-02-2009, 11:45 PM
this 1 line is all ?
didn't thought it would be THAT easy.... well then, nevermind, i really like to see if it works.
Dolphin with Quadcore Support soon ? ....[color=#DCDCDC]Attention : knowledge inside[/color]
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