Quote:If you would map a button to a keyboard key, that would mean that as you press a key on your keyboard, a joystick input is emulated.
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It's actually the other way around.
Er... no, you got me wrong there.
That quote is of course not what JTK and the others do!
It's what happens if a tool would (!) map a button to a key, not the other way around.(I don't know for sure if there's a tool actually doing this since i have never needed this.)
Edit:
If i say, I map Joystick-axis to mouse movement, for example.
What am i talking about?
There must be some sort of convention, as it would be utterly confusing if that could mean both, either "i control a joystick-based game with my mouse" or "i make my mouse-curser move with my joystick".
Quote:Don't forget that different OSes handle input differently, so the latency might not be noticeable (hasn't been so far, maybe I'm lucky on Linux
It seems to make you very proud, but don't you forget that you're not the only Linux user out there. Long time since i used qjoypad though, since AFAIK it's not beeing worked on anymore. There are several alternatives, but so far it seems to be the same for all of them, at least so far as i tried, as always there is some overhead involved.
Then again, many people claim they don't even notice the vsync or triple-buffer-lag (which is exactly the same on Linux or any other OS, btw), so i definitely dont rely on reports of other gamers in this regard!