(05-07-2018, 08:14 PM)mstreurman Wrote: CPU's and GPU's in phones/tablet are not comparable to Desktop CPU's and GPU's yet. They are not even comparable to the nVidia Tegra X1 in the Shield: The Tegra is essentially a Desktop CPU on a chip as it supports the full spec of OpenGL whereas Mali and Adreno only need to support a subset of OpenGL called GLES (or OpenGL ES) and even those specifications aren't followed correctly (yet)
To have this fixed there are a couple of things that really need to happen
1. The manufacturer of the SoC (e.g. Qualcomm) needs to create drivers that follow the GLES 3.0 specifications to the letter > Ask them on their forums to do that
2. The manufacturer of the device (e.g. HTC/OnePlus/Xiaomi/Sony/Samsung) need to implement that specific driver in their version of Android > Ask them to do that as soon as those drivers exist
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And before you say "Let Dolphin make use all of my 8 cores that I have in my phone": this is not how it works, I recommend reading my explanation about why not. You can find it here: https://forums.dolphin-emu.org/Thread-why-doesn-t-adding-more-cores-to-my-cpu-help-with-the-performance-in-dolphin
[color=#212121]and with respect to iOS is the same? or in that operating system are the drivers better implemented? because in general games on iOS always go more fluid[/color]
