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Fire Emblem: Radiant Dawn FPS/VPS Lag
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Fire Emblem: Radiant Dawn FPS/VPS Lag
06-10-2017, 05:46 PM
#1
Dylanrockin
Unregistered
 
Hello,

I am currently having issues running Radiant Dawn at 100% FPS and VPS. I have a pretty beefy rig with 32GB of Corsair Vengeance Ram, 8-Core AMD FX 8350 (3.9GHZ) and an AMD R9 390X Graphics Card. However... I don't know what it is that I'm doing wrong to make the game run at 75% speed.

Here are my settings in screenshot to help rectify the problem:

[Image: 047826ce6e905984d68f821028f06270.png][Image: 25af03e362e3247527bb88b63bd8994e.png][Image: 4a500e63c7a7027f91ed09e29e68e60d.png]
[Image: 414caaa430a16f9c1daca993ac0a5d53.png][Image: 5d04f8ae39aec48b8218cfa6f0cd11d0.png]
[Image: 64bd0079144edc360fc94880fad19b08.png]
[Image: 5959eb29338f9a5b9a7e163b3860d3df.png]


I know that my Graphics settings have nothing to do with my FPS and VPS at the moment since the game runs the same whether or not they're at max settings or not. I'm suspecting that this is caused by a CPU bottleneck or some setting that I'm missing that you all might recommend to me. But... it's an 8-Core CPU, which baffles me. I've seen people with fewer cores in their CPU's and less horsepower to them manage to pull 100% speed out of certain Dolphin games, but I'm not understanding how my game is suffering this badly and runs at 75% most of the time.


Also, what would you suggest for my Audio Latency to be at, since I do get some sound issues.
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06-10-2017, 07:30 PM (This post was last modified: 06-10-2017, 07:33 PM by Ivybridge11. Edit Reason: Correction to account for above post with similar content. )
#2
Ivybridge11 Offline
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Posts: 157
Threads: 2
Joined: May 2016
CPU cores have little to no impact on Dolphin's speed once you get above four, and even in best case scenarios, it only actually uses three (Dual core enabled, with LLE on separate thread(. The fourth just helps by making it so background tasks can go to it.
What matters is IPC and processor speed... Howver, I can run this game with an Athlon 860K, so I'm not sure what could cause this.
Have you tried using portable.txt and running Dolphin at completely default settings?
Edit: wait, what!? Why did you set Emulated CPU to four hundred percent? That just makes it way harder to emulate, so I bet that's your problem.
Also, just put audo on xAudio or Cubeb and leave latency default. I don't have any issues with it, and it doesn't look like you're using any openAL features.
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06-10-2017, 07:39 PM
#3
Dylanrockin
Unregistered
 
(06-10-2017, 07:30 PM)Ivybridge11 Wrote: CPU cores have little to no impact on Dolphin's speed once you get above four, and even in best case scenarios, it only actually uses three (Dual core enabled, with LLE on separate thread(. The fourth just helps by making it so background tasks can go to it.
What matters is IPC and processor speed... Howver, I can run this game with an Athlon 860K, so I'm not sure what could cause this.
Have you tried using portable.txt and running Dolphin at completely default settings?
Edit: wait, what!? Why did you set Emulated CPU to four hundred percent? That just makes it way harder to emulate, so I bet that's your problem.
Also, just put audo on xAudio or Cubeb and leave latency default. I don't have any issues with it, and it doesn't look like you're using any openAL features.

portable.txt? What is that? I've never heard of that before.

I had it at 400% because I thought this would actually improve the framerate, and I think I was trying to play Xenoblade at some point with a Phenom X4. I actually don't remember why or how it got to 400%.

Whenever I used xAudio the game seemed to throw a hissy-fit with sound issues, but I'll give it a try and see how all this goes. I didn't know this game played so nicely with an Athlon, huh. Weird.

Edit: The game runs perfectly now at max settings! Thank you very much!
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06-10-2017, 07:54 PM
#4
Ivybridge11 Offline
Member
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Posts: 157
Threads: 2
Joined: May 2016
(06-10-2017, 07:39 PM)Dylanrockin Wrote: portable.txt? What is that? I've never heard of that before.

I had it at 400% because I thought this would actually improve the framerate, and I think I was trying to play Xenoblade at some point with a Phenom X4. I actually don't remember why or how it got to 400%.

Whenever I used xAudio the game seemed to throw a hissy-fit with sound issues, but I'll give it a try and see how all this goes. I didn't know this game played so nicely with an Athlon, huh. Weird.

Edit: The game runs perfectly now at max settings! Thank you very much!
It's probably not the type of Athlon you thought - The 860K is a rebranded Kavari APU with the iGPU disabled.
Basically, you can put a text file called Portable.txt into the dolphin emulator folder and it will make the folder for its settings inside that folder and ignore the one in your documents. That makes it useful for trying things on fully default settings as well as when moving it between computers.
The emulated CPU clock override can make variable framerate games run faster, however it also makes it harder to emulate, so it's wasted on a game that already runs 60fps on console like the FE games. (I'd suggest you don't use it anyway, it has a habit of breaking games).
If you have issues with Xaudio, then of course, just use what works for you.
And I'm glad I could help!
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