• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 764 765 766 767 768 ... 1189 Next »

Fire Emblem PR stuck in loop
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Fire Emblem PR stuck in loop
12-13-2011, 08:48 AM
#1
drfreeman
Unregistered
 
Hello,
Could not find the answer to my problem on this forum, so thought I'd ask for help. When playing Fire Emblem: Path of Radiance, the game seems to get stuck in a loop in response to certain seemingly insignificant triggers (when trying to tell a unit to move to a square that is unavailable). To clarify what I mean by this loop, last frame is frozen on display, music is stuck in ~2 second loop, FPS drops to zero, VPS is still 60. Any insights would be appreciated.

Here are my specs/settings.

Windows 7 64bit
Intel Core i5 M460 @ 2.53 Ghz (4 cores)
4GB RAM
NVIDIA GeForce GT 420M

Enable dual core, Enable Idle skipping, DSP HLE, Enable Audio Throttle
Direct3D9, 640x480, IR: 1x, AA: none, Anisotropic Filtering: 1x, Scaled EFB Copy
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode