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Fire Emblem: Path of Radiance and Radiant Dawn upscaled UI textures (updated)
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Fire Emblem: Path of Radiance and Radiant Dawn upscaled UI textures (updated)
02-17-2015, 03:12 AM (This post was last modified: 02-26-2015, 08:29 AM by Link_to_the_past.)
#1
Link_to_the_past Offline
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Fire Emblem: Path of Radiance (GFEE01 NTSC) 2D textures upscaled:
https://www.mediafire.com/?kwy3wb7acpc8g84

Various upscaling filters were used to upscale 2d elements in the game including fonts. Mostly xBRz x4 was used. Some ingame pics:
http://prntscr.com/65vjsn
http://prntscr.com/65vkci
http://prntscr.com/65vlu4
http://prntscr.com/65vmky
http://prntscr.com/65vnun
http://prntscr.com/65vpgi

Fire Emblem: Radiant Dawn (RFEE01 NTSC) 2D textures upscaled:
https://www.mediafire.com/?4g0b1h8bkpozo0h

Like above various upscaling filters were used to upscale 2d elements in the game including fonts. Some ingame pics:
http://prntscr.com/65vsng
http://prntscr.com/65vtf3
http://prntscr.com/65vu6r

There are a lot of minor details upscaled that can be easily found by disabling/enabling the texture pack. While both packs are in a pretty advanced state, there are some stuff that could be upscaled still. Most of the important textures are upscaled though.

Edit: Updated both texture packs, aiming both to increase quality and performance. All the ingame battle icons are redone with multiple filtering passes.
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02-26-2015, 03:48 AM
#2
beanxinh
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Thank a lot for your work Big Grin
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02-26-2015, 03:59 AM (This post was last modified: 02-26-2015, 08:29 AM by Link_to_the_past.)
#3
Link_to_the_past Offline
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(02-26-2015, 03:48 AM)beanxinh Wrote: Thank a lot for your work Big Grin

You are welcome, expect updates for both games soon.

Edit: Ok i have updated both texture packs. There are a lot of changes and additions, i aimed to increase both quality and performance. All the ingame battle icons are redone with multiple filtering passes.
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01-05-2016, 05:32 AM
#4
my_name_is_bob
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Hello and thank you for your work.
Do you have plans to work on the PAL Version of the game?
If you do not have such plans, could you tell me how to do this myself?

I tested using these textures on the PAL version, but it seems some of the textures are named differently in the PAL version.
Any advice would be appreciated.
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01-05-2016, 08:40 AM (This post was last modified: 01-05-2016, 08:41 AM by Link_to_the_past.)
#5
Link_to_the_past Offline
Link on steroids really
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(01-05-2016, 05:32 AM)my_name_is_bob Wrote: Hello and thank you for your work.
Do you have plans to work on the PAL Version of the game?
If you do not have such plans, could you tell me how to do this myself?

I tested using these textures on the PAL version, but it seems some of the textures are named differently in the PAL version.
Any advice would be appreciated.

I honestly don't know. The only thing i can think of is the rather tedious manual labor of dumping all the textures from your pal copy, then searching the proper names of the textures that don't work in your dumped texture folder and renaming them. That's a lot of work though, comparable to actually upscaling those textures on your own.
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01-05-2016, 11:27 PM
#6
Link_to_the_past Offline
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(01-05-2016, 09:56 PM)Dan_Tsukasa Wrote:
(01-05-2016, 08:40 AM)Link_to_the_past Wrote:
(01-05-2016, 05:32 AM)my_name_is_bob Wrote: Hello and thank you for your work.
Do you have plans to work on the PAL Version of the game?
If you do not have such plans, could you tell me how to do this myself?

I tested using these textures on the PAL version, but it seems some of the textures are named differently in the PAL version.
Any advice would be appreciated.

I honestly don't know. The only thing i can think of is the rather tedious manual labor of dumping all the textures from your pal copy, then searching the proper names of the textures that don't work in your dumped texture folder and renaming them. That's a lot of work though, comparable to actually upscaling those textures on your own.

The newer versions of Dolphin no longer Dump with the Region code at the start, did you dump from an older version of Dolphin?

The region issues with the textures were fixed/removed several months ago now.

The pack was made February last year, didn't know about that btw thanks.
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01-06-2016, 12:33 AM
#7
my_name_is_bob
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What do you mean by the issues were fixed?

Is there an easy way to dump all textures or do I have to dump them while playing through the game with Dolphin?

I'm sorry for my noobish questions.
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01-06-2016, 01:21 AM
#8
Turnspit Offline
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(01-06-2016, 12:33 AM)my_name_is_bob Wrote: What do you mean by the issues were fixed?

Is there an easy way to dump all textures or do I have to dump them while playing through the game with Dolphin?

I'm sorry for my noobish questions.

Before the update textures were dumped with the games region code in it, now they are dumped with a neutral name and can be used for all regions.


Which program did you use for upscqling the images btw.?
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01-06-2016, 04:24 AM
#9
Link_to_the_past Offline
Link on steroids really
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(01-06-2016, 01:21 AM)Turnspit Wrote:
(01-06-2016, 12:33 AM)my_name_is_bob Wrote: What do you mean by the issues were fixed?

Is there an easy way to dump all textures or do I have to dump them while playing through the game with Dolphin?

I'm sorry for my noobish questions.

Before the update textures were dumped with the games region code in it, now they are dumped with a neutral name and can be used for all regions.


Which program did you use for upscqling the images btw.?

I used imageresizer https://code.google.com/p/2dimagefilter/  along with Photoscape. I used xBRZ 4x except with some small textures that i used some bluring and sharpening passes to recover some detail that i felt was missing from them and make them look more natural and less plastic.
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10-09-2018, 05:51 AM
#10
Sushi_Cat
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Any chance of an update to these textures? The game looks so much sharper with them, but there's a few still missing like Aran's portrait for e.g.
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