I have been playing Fire Emblem radiant dawn perfectly until recently. For some reason, I cannot save the game or load any of my saves, but I can use savestates fine. It started after I loaded a savestate a few times in one mission. After that, the game said I had no savedata, but the FE10.dat file was still there. I cannot load any data from the file, but I can save seemingly normally after loading a savestate at the base, but it still says I have no save data. I also noticed that the game once saved to another game's save folder, but I haven't been able to replicate it.
These are my Specs:
Intel Core i7 2nd generation 2 Ghz
8 Gigs RAM
Nvidia GT 555M
Windows 7 Professional 64-bit
My dolphin (Version 3.0 r631) settings:
Config:
Enable Dual Core - on
Enable Ide Skipping - off
Enable Cheats - on
Framelimit - 60
Use FPS for limiting - off
Skip GC BIOS - on
CPU Emulator Engine - JIT Recompiler
Lock threads to core - off
Use Panic Handlers - off
Direct3D9 Settings
General:
All boxes unchecked
Dx9
Fullscreen resolution- 1600x900
Aspect ratio- auto
Enhancements:
Render to Main Window- off
Internal Resolution- Auto (multiple of 640x528)
Anti-Aliasing - none
Anisotropic Filtering - 1x
Force texture filtering - off
Per-Pixel Lighting - off
EFB Scaled Copy - on
All other boxes unchecked
Hacks:
Fast Mipmaps - on
EFB Copies - Texture
Skip EFB access from CPU - off
Disable Per-Pixel Depth- on
Ignore Format Changes- on
Texture Cache - Middle
External Frame Buffer- Disable
All other boxes unchecked
Advanced:
All off
DSP Settings
DSP HLE emulation
Audio Backend- XAudio2
Sample Rate-48000 Hz
These are my Specs:
Intel Core i7 2nd generation 2 Ghz
8 Gigs RAM
Nvidia GT 555M
Windows 7 Professional 64-bit
My dolphin (Version 3.0 r631) settings:
Config:
Enable Dual Core - on
Enable Ide Skipping - off
Enable Cheats - on
Framelimit - 60
Use FPS for limiting - off
Skip GC BIOS - on
CPU Emulator Engine - JIT Recompiler
Lock threads to core - off
Use Panic Handlers - off
Direct3D9 Settings
General:
All boxes unchecked
Dx9
Fullscreen resolution- 1600x900
Aspect ratio- auto
Enhancements:
Render to Main Window- off
Internal Resolution- Auto (multiple of 640x528)
Anti-Aliasing - none
Anisotropic Filtering - 1x
Force texture filtering - off
Per-Pixel Lighting - off
EFB Scaled Copy - on
All other boxes unchecked
Hacks:
Fast Mipmaps - on
EFB Copies - Texture
Skip EFB access from CPU - off
Disable Per-Pixel Depth- on
Ignore Format Changes- on
Texture Cache - Middle
External Frame Buffer- Disable
All other boxes unchecked
Advanced:
All off
DSP Settings
DSP HLE emulation
Audio Backend- XAudio2
Sample Rate-48000 Hz