Fight Night Round 2
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04-03-2010, 06:01 PM
So... I have version 2745 and i just can't make it running... I also tried to execute it on 4771, 2.0, 2195, 4525... Could someone help?
Hi!
Game properties -> Enable TLB hack! -> go Fight Night Try: Dolphin 4758 download -> this is a most speed FNR2 Question: Intro picture: When will he be good? Bye (04-03-2010, 06:01 PM)Exfeletes Wrote: So... I have version 2745 and i just can't make it running... I also tried to execute it on 4771, 2.0, 2195, 4525... Could someone help? 08-14-2010, 11:52 AM
(This post was last modified: 08-14-2010, 11:54 AM by nerdistmonk.)
Yes I know im new, and I just brought a decrepit thread back from the dead. But I figured this was a better idea then making another thread for the same game.
Anyways im on SVN build 6093 (X64) and using the TLB hack this game freezes when you start the fight (in game, about to throw first punch). "Clearing Code Cache" Appears right when the freeze happens. I got the game to play one time (by accident) but it freezes 99.99% of the time. I tried every graphic configuration, none works, this seems to involve the JIT complier and its cache, JITIL doesnt work at all with this game. (The unlimited jit cache option has went missing as well, I looked everywhere while in debug mode but no go) EDIT: Hardware Specs Intel Core2 (3.24ghz Dualcore) 4 GB RAM 1GB ATI 5500 series card Windows 7 x64 08-14-2010, 06:08 PM
Would you please test a few of the older revisions? It would be helpful to narrow down which commit broke the game.
08-16-2010, 09:42 AM
(This post was last modified: 08-16-2010, 09:44 AM by nerdistmonk.)
(08-14-2010, 06:08 PM)skid Wrote: Would you please test a few of the older revisions? It would be helpful to narrow down which commit broke the game. I should get the congressional medal of honor for this. I tested 20 builds to find it. Last Build that worked: [color=#006400]R4749[/color] X64 First Build to Crash/Freeze: [color=#FF6347]R4770[/color] X64 (Please note I could not test R4760 as there was NO amd64 build of it or X86 build for that matter) 4749 was in the "Last Year" section lol, wow that bug has been lingering longer than the worst fart ever let by man in a small room. Current Problems with game in build 6093: FMV's corrupt/unviewable Game Freezes starting into match No announcer voices Other than the game breaking freeze this game seems like it would work great 09-15-2011, 06:38 AM
Hi people, forum newbie here.
Sorry to bring back a very old thread, but I can't get this game to load on Mac versions. The game gets stuck in the loading screen and nothing else happens, and sometimes it finishes loading but instantly crashes. Is there a version of Dolphin for Mac/specific settings that work with this game? (even if it shows as Broken), I've seen specific builds for stuff like this -but windows only-. I've tried in both 3.0 and r7723 in a macbook pro with 2.53 ghz core 2 duo, nvidia geforce 9400M, 256 VRAM running under OS X 10.6.8. Thanks! 09-15-2011, 07:22 AM
(09-15-2011, 06:38 AM)lobato87 Wrote: Hi people, forum newbie here. Did you use MMU Speed Hack to start the game?
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
05-10-2012, 10:35 AM
Can someone upload the older versions of dolphin like Dolphin 4758, so i can get this game to work. Thanks
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