I was trying to relive my childhood, and about 10 minutes into the game, I got hit with an error message saying "FIFO is overflowed by GatherPipe ! CPU thread is too fast!", with the options to press Yes, and No. I hit yes, because really didnt know what else to hit, then I get flagged with the following message,
"GFX FIFO: Unknown Opcode (0x42 @ 00000000265b4092,
preprocess=false)
This means one of the following:
*The emulated GPU got desynced, disabling dual core can help
*Command stream corrupted by some spurious memory bug
*This really is an unknown opcode (unlikely)
*Some other sort of bug
Further errors will be sent to the Video Backend log and
Dolphin will now likely crash or hang. Enjoy."
With the option to press OK.
Pressing ok gives me this message
"Illegal command 42
CPBase: 0x002276680
CPEnd: 0x00237680
CPHiWatermark: 0x00008000
CPReadWriteDistance: 0x00010040
CPWritePointer: 0x002353c0
CPReadPointer: 0x002353a0
CPBreakpoint 0x00000000
bFF_GPReadEnable: true
bFF_BPEnable: false
bFF_BPlnt: false
bFF_Breakpoint: false
bFF_GPLinkEnable: true
bFF_HiWathermarklnt: true
bFF_LoWatermarklnt: false"
Then the same message from the beginning
"FIFO is overflowed by GatherPipe ! CPU thread is too fast!"
Is still there, so I hit yes again and the game picks up where I left off.
But the first time this happened it crashed.
I dont know if thats because I wated this entire time to hand type all of the messages, but I dont want this to happen again in the future.
"GFX FIFO: Unknown Opcode (0x42 @ 00000000265b4092,
preprocess=false)
This means one of the following:
*The emulated GPU got desynced, disabling dual core can help
*Command stream corrupted by some spurious memory bug
*This really is an unknown opcode (unlikely)
*Some other sort of bug
Further errors will be sent to the Video Backend log and
Dolphin will now likely crash or hang. Enjoy."
With the option to press OK.
Pressing ok gives me this message
"Illegal command 42
CPBase: 0x002276680
CPEnd: 0x00237680
CPHiWatermark: 0x00008000
CPReadWriteDistance: 0x00010040
CPWritePointer: 0x002353c0
CPReadPointer: 0x002353a0
CPBreakpoint 0x00000000
bFF_GPReadEnable: true
bFF_BPEnable: false
bFF_BPlnt: false
bFF_Breakpoint: false
bFF_GPLinkEnable: true
bFF_HiWathermarklnt: true
bFF_LoWatermarklnt: false"
Then the same message from the beginning
"FIFO is overflowed by GatherPipe ! CPU thread is too fast!"
Is still there, so I hit yes again and the game picks up where I left off.
But the first time this happened it crashed.
I dont know if thats because I wated this entire time to hand type all of the messages, but I dont want this to happen again in the future.