I get dolphin to compile fine in Fedora. I get no errors, only a bunch of warning about possibly unused variables.
When I run the game, the GUI tool works fine, no issues. When I launch a game (doesn't matter which) dolphin segfaults.
Is this a common problem that can be fixed? Or do I get to run the debugger and figure out what is happening? I'm ok with C++, but not good enough to make it easier to debug than to ask for help
When I run the game, the GUI tool works fine, no issues. When I launch a game (doesn't matter which) dolphin segfaults.
Code:
40:20:233 Source/Core/Common/Src/FileUtil.cpp:92 W[COMMON]: IsDirectory: stat failed on ./user/Wii/title/00000001/00000002/content/:
40:22:833 Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:102 W[EXI]: No memory card found. Will create new.
40:22:874 Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:102 W[EXI]: No memory card found. Will create new.
40:23:118 Source/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp:595 N[Video]: Got Doublebuffered Visual!
40:23:118 Source/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp:599 N[Video]: glX-Version 1.4
40:23:125 Source/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp:637 N[Video]: XRRExtension-Version 1.3
40:23:125 Source/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp:654 N[Video]: Fullscreen Resolution 640x480
hci_get_route: No such device
hci_get_route: No such device
40:23:133 Source/Core/Core/Src/Boot/Boot.cpp:166 N[BOOT]: Booting /home/kai/stuff/roms/The_Legend_of_Zelda_Twilight_Princess-scrubbed.iso
40:23:142 Source/Core/Core/Src/HLE/HLE_OS.cpp:52 N[OSREPORT]: 812003d8->81300000|
Apploader Initialized.
40:23:142 Source/Core/Core/Src/HLE/HLE_OS.cpp:52 N[OSREPORT]: 812003f4->81300000| This Apploader built Oct 7 2006 00:46:32 for RVL
40:23:459 Source/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp:688 N[Video]: GLWin Depth 24
40:23:459 Source/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp:690 N[Video]: detected direct rendering
40:23:482 Source/Core/Core/Src/PowerPC/Interpreter/Interpreter_SystemRegisters.cpp:344 N[PowerPC]: Flush Instruction Cache! ICE=0
Is this a common problem that can be fixed? Or do I get to run the debugger and figure out what is happening? I'm ok with C++, but not good enough to make it easier to debug than to ask for help
