(04-30-2023, 02:12 AM)MayImilae Wrote: No, zoom in is not planned by anyone at this time.
If you really want a 4:3 game to fill your Deck's screen entirely, the best way to handle that from my experience is to use a widescreen code and then enable the widescreen hack + stretch to window option. Using a widescreen code to get the game to 16:9 first gives you a much better experience than zooming in would since they expand the view to fill the space rather than zooming in and cutting off content, and since code like that are game specific they shouldn't add any glitches (depending on the code of course, they might). Then you can widescreen hack the rest of the way to 16:10, and you shouldn't get much in the way of glitches from that small of a bump.
Okay that's disappointing but thanks for clarifying.
Just to be clear I wasn't talking about zooming in a 4:3 game to fill out 16:10, but to crop the sides off a 16:9 game (or a 4:3 game with a widescreen code or patch) to fill the 16:10 display and get rid of the black bars on the top and bottom.
Again the main problem is that with a 16:10 display going from 4:3 to widescreen zooms out the game, giving black bars on the top and bottom, because the "crop" setting is only happy to crop information off the top and bottom of the game but not from the sides.