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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Feature Request Thread
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Feature Request Thread
02-06-2015, 04:07 AM
#971
kirbypuff Offline
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FR list updated:

https://forums.dolphin-emu.org/Thread-feature-request-thread?pid=344946#pid344946
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02-06-2015, 05:00 AM (This post was last modified: 02-06-2015, 05:00 AM by RachelB.)
#972
RachelB Offline
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Why do you keep editing a 3 month old post and linking to it instead of just posting new ones in their own post? That is not how you use forums, and it is very annoying.
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02-07-2015, 02:04 AM
#973
degasus Offline
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@Dan_Tsukasa can you give me an example how such an custom model format would look like? I doubt it's just dumping the binary stream ...
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02-07-2015, 12:40 PM (This post was last modified: 02-13-2015, 04:03 PM by Kawasuzu.)
#974
Kawasuzu Offline
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I got an feature that can make modding games much more easier. Maybe in the Load folder, you can have a folder where you have "Game Content" where you can put modified game content into the folder, enable an option that makes Dolphin loads up those files when that specific game is launched, and then obviously play the game and have the game modded.

It could also help if the only way to make the game run in 60fps is hard-coded into the game and can't be changed through codes.

It's basically Load Custom Textures but with custom game files.
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02-07-2015, 03:05 PM
#975
erick8x
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Interworks Pro Controller (classic mode) support (3rd Party Controller). The emulator doesn't recognize the "Classic Controller".
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02-08-2015, 03:59 PM (This post was last modified: 02-11-2015, 02:06 PM by ReyVGM.)
#976
ReyVGM Offline
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I have a few simple requests:


1) Automatically pause the emu when it loses focus.

2) Add a hotkey to be able to go back to the default frameskip after increasing or decreasing it. In other emulators I use the + and - keys to increase or decrease the speed, then I use another key to go back to default speed without having to hit the +\- keys a number of times to go back.
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02-08-2015, 04:17 PM
#977
Aleron Ives Offline
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Dolphin has a lot of features for enhancing 3D games, but I've noticed several posters who've asked about enhancing 2D games have left empty handed, since most of Dolphin's features don't work on 2D content. I was wondering if it's possible to implement hqx scaling in Dolphin specifically as an enhancement for 2D games? It would work quite nicely with all of those NES games that you can play, as it's specifically designed to scale pixel art without the blurriness that you get when using Spline, Lanczos, and other filters designed for "real-world" images. I have no idea if the way Dolphin has to render the image would make it possible to use this kind of filtration, though.
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02-08-2015, 04:38 PM (This post was last modified: 02-08-2015, 04:40 PM by MayImilae.)
#978
MayImilae Online
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Filteration could be done as a shader, but no one has bothered to do it...

RayVGM Wrote:5) Be able to move all of the emulator's folders out of the "My Documents" windows folder. I really do not use My Documents at all. I installed the emulator in a separate folder precisely to avoid having files added to the windows system folders.

You can! Read this: https://dolphin-emu.org/docs/guides/controlling-global-user-directory/
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02-08-2015, 04:47 PM
#979
ReyVGM Offline
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(02-08-2015, 04:38 PM)MaJoR Wrote: Filteration could be done as a shader, but no one has bothered to do it...


RayVGM Wrote:5) Be able to move all of the emulator's folders out of the "My Documents" windows folder. I really do not use My Documents at all. I installed the emulator in a separate folder precisely to avoid having files added to the windows system folders.

You can! Read this: https://dolphin-emu.org/docs/guides/controlling-global-user-directory/


Excellent, worked like a charm! Thanks!
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02-08-2015, 04:55 PM
#980
Aleron Ives Offline
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I don't suppose this hqx shader would be a semi-suitable starting point for Dolphin's purposes?
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