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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Feature Request Thread
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Feature Request Thread
12-03-2012, 05:04 PM (This post was last modified: 12-03-2012, 05:42 PM by RachelB.)
#641
RachelB Offline
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edit: whoops, i fixed a bug that made it not work in some situations (i've no idea how it worked at all before).

https://dl.dropbox.com/u/11111638/Dolphin%20custom%20dump%20paths.7z
http://codepad.org/PQcYMdQo
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12-04-2012, 02:20 AM
#642
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(12-03-2012, 05:04 PM)gjfklhg Wrote: edit: whoops, i fixed a bug that made it not work in some situations (i've no idea how it worked at all before).

https://dl.dropbox.com/u/11111638/Dolphin%20custom%20dump%20paths.7z
http://codepad.org/PQcYMdQo
This one worked Smile
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12-06-2012, 09:31 PM
#643
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Would like to see a fix for Sound issues via HLE in the popular games at least (Donkey Kong for example ). I'd prefer no-sound, rather than crackling for 10 seconds.

And a fix for the blurr/ghosting in Mario Kart when using Textures instead of RAM.

Ability to set EFB Copies to RAM/Texture when right clicking on a game. There are some games that run on RAM only ( trivial pursuit I believe ).
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12-06-2012, 10:23 PM
#644
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Quote:Would like to see a fix for Sound issues via HLE in the popular games at least (Donkey Kong for example )
This'll come in due time. Delroth is working on rewriting the HLE back-end, and is currently (only) focusing on the Gamecube games.
He'll work on the Wii part when the Gamecube part is done (or when he's bored I guess. Tongue)
Check out the AX HLE thread. Download the AX HLE builds here.
Report any issue while testing the build in the testing thread.

Quote:Ability to set EFB Copies to RAM/Texture when right clicking on a game.
You can set these for each individual game, unfortunately there is no GUI option for it yet.
Simply right-click the game, go to properties, edit the config and add these to the config.
Code:
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False // False for RAM, True for Texture

Keep in mind that this will override the Dolphin configuration you set up in the configuration windows.
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12-07-2012, 04:45 AM
#645
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Might there be a way to make the game window it's own process? So if the game crashes you don't have to go in and out.
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12-07-2012, 05:00 AM
#646
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(12-06-2012, 10:23 PM)Garteal Wrote: You can set these for each individual game, unfortunately there is no GUI option for it yet.
Simply right-click the game, go to properties, edit the config and add these to the config.
Code:
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False // False for RAM, True for Texture

Keep in mind that this will override the Dolphin configuration you set up in the configuration windows.
Actually if you open your GFX settings while dolphin is running it will override that XD
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12-07-2012, 11:11 AM
#647
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Could someone create a short cut for widescreen hack please???
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12-09-2012, 09:44 AM
#648
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Is there a way to have game running in window borderless mode?
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12-09-2012, 09:50 AM
#649
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Set the ratio to stretch
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12-09-2012, 10:33 AM (This post was last modified: 12-09-2012, 10:35 AM by Soopah.)
#650
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(12-09-2012, 09:50 AM)ExtremeDude2 Wrote: Set the ratio to stretch
nvm, I didn't check before posting but game already running in fullscreen window mode, thx Tongue


but when I am in windowed mode i don't want border (like Title bar with Minimize, exit button)
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