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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Feature Request Thread
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Feature Request Thread
07-20-2012, 10:22 AM
#621
Capitrium Offline
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It might be nice to have any settings in a game's config file loaded into the GUI when that game is loaded and then allow the user to change them, rather than having the config file settings applied without making the user aware of the change. It's not really a big deal, but it would be nice to have.
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07-22-2012, 08:47 AM (This post was last modified: 07-22-2012, 08:48 AM by Hippox77.)
#622
Hippox77 Offline
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(07-20-2012, 09:02 AM)AnyOldName3 Wrote: Not a bad idea. Either that, or have an option for it not to zero upon release.

Yeah, that that might also be a good solution, actually

(07-20-2012, 09:08 AM)ExtremeDude2 Wrote: I know you can do it with a mouse :3

Well, for a single person playing, sure, but for local co-op with 4 persons in a couch? Nah. A better solution for local co-op, with only controllers, right now, would be to bind multiple buttons with keybinds to 'jump'. Say, button A and the left sholder button. It makes it quite a bit more manageable with you fingers, at least, while not perfect.
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11-21-2012, 09:17 PM
#623
Zee530 Offline
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Ability to change settings while in fullscreen mode by making the menu bar items accessible via right click. Useful for changing IR and such to find your bottleneck when on full screen without having to switch to window mode.
......?????
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11-21-2012, 10:41 PM
#624
vishy92 Offline
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(11-21-2012, 09:17 PM)Zee530 Wrote: Ability to change settings while in fullscreen mode by making the menu bar items accessible via right click. Useful for changing IR and such to find your bottleneck when on full screen without having to switch to window mode.
You can change the IR with hotkeys.
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11-22-2012, 12:09 AM
#625
Zee530 Offline
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How? i think you could on an emulated motion plus build but not on the official.
......?????
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11-22-2012, 04:31 PM
#626
vishy92 Offline
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(11-22-2012, 12:09 AM)Zee530 Wrote: How? i think you could on an emulated motion plus build but not on the official.
Tick enable hotkeys in the graphics plugins misc section. Numbers 3-6 change different things while fullscreen. 3 changes IR, 4 aspect ratio, etc.
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11-23-2012, 05:36 PM
#627
Delayline Offline
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Is there any possibility to set aspect ratio per game? because automatic mode is not working well for some games, like R:RACING EVOLUTION.
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[color=#009900]Operating System:[/color] openSUSE Linux 13.2 x86_64 GCC 4.8.3
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11-23-2012, 11:55 PM (This post was last modified: 11-27-2012, 01:54 AM by 23732.)
#628
23732 Offline
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It would have been nice to have a button to put the Wiimote to sleep when you don't use it. Because of right now, I have to turn the remote off and deal with 5 minutes of trying to connect it again.

Also, better support for the WiiMote speaker would be awesome! Big Grin

But, would it be possible, that when a game crashes, that only the emulated windows closes and not the Dolphin "center"?
CPU: [color=#333333]i7 2600k @ 4.5Ghz[/color]
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11-24-2012, 03:29 AM
#629
AnyOldName3 Offline
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This ^^ (copyright 2012 ED2)
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CPU: AMD Ryzen 5900X
RAM: 16GB
GPU: Radeon Vega 56
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11-24-2012, 04:25 AM
#630
RachelB Offline
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(11-23-2012, 05:36 PM)Delayline Wrote: Is there any possibility to set aspect ratio per game? because automatic mode is not working well for some games, like R:RACING EVOLUTION.
Add AspectRatio = x to [Video_Settings] in the game's ini.
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