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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Feature Request Thread
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Feature Request Thread
02-15-2010, 12:30 PM
#441
gemini_9 Offline
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I've always wanted to see a randomizer option for emulators. Like with my NES, I have lots of games for it. Sometimes, it's so difficult to decide which one to play! What would be really neat, is to have an option to randomly select and start a game. That would be cool. Click the random button and the emulator would pick a game a random and start it up for you. Heck yeah.
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02-23-2010, 10:45 AM
#442
edipoCosta Offline
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Save frameskipping by game and update button!
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02-23-2010, 09:32 PM
#443
Ikke87 Offline
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I cant render to the secondary Display. This whould be a very very nice feature.
Or have I overlooked the option?

MfG
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02-23-2010, 10:15 PM
#444
mr.rainbow Offline
a guy or a human
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can you make a fast forward option or make a hotkey option with is the best or a newer SSAA level
laptop: [color=#FFD700]HP 6380s[/color]
CPU: Core 2 Duo 2.00 ghz T 5870
RAM: ram 2 gb
GPU: ati radeon HD 3430 mobility
OS: Windows vista ultimate 32-bit service pack 1
yuppAngel,it is a weak laptop ,but new super mario bros the fastest game i do have Wink
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02-25-2010, 02:32 PM
#445
Eldorado
Unregistered
 
(10-09-2009, 08:47 AM)gizmomelb Wrote: feature request (rather than bugfix request).

support to load .CISO (or .WBI as they're also known) game images.

.CISO / .WBI are called 'compressed ISOs' but they're not actually compressed (eg: like ZIP or RAR), the .CISO image only contains the data needed for the game and not all the padding that is usually added to a Wii .ISO image (so they are 'scrubbed' ISO images).

eg: Wii Sports ISO image = 4.37GB, Wii Sports .CISO image = 700MB

there's a lot of HDD space to be saved by using .CISO images and there's no overhead of having to decompress the image (if it were compressed using RAR).


The easiest way to create a .CISO image is to have access to a modded Wii and install Homebrew Channel, then install a USB loader such as "Configurable USB Loader", "Wiiflow" or similar. You then rip a Wii game from DVD to a USB HDD or USB flash key (usually the USB storage device will have to be formatted in WBFS format by the loader) and you can then use the ncWBFSTool utility (linked below) to copy the 'scrubbed' .CISO file from the WBFS partition direct to your NTFS formatted PC drive. One of the planned features for the ncWBFSTool is to convert ISO to .CISO/.WBI without needing a WBFS formatted drive connected.

http://gbatemp.net/index.php?showtopic=178296

EDIT: it just occurred to me that possibly all that needs to be done is to register the .CISO and .WBI file types as recognized files. I haven't tried renaming a .CISO to .ISO and testing if it works, but it may already work - will test it when I get home tonight

EDIT 2: turns out one of the guys in the office had his WBFS formatted drive here, so I copied off Wii Sports as a .CISO and then renamed it to .ISO - unfortunately it didn't work and Dolphin R4384 reported the error message "Your GCM/ISO seems to be invalid, or not a GC/Wii ISO", so I guess there's code in Dolphin which checks the ISO to see if it's a recognizable Wii file or not. So a little bit of development work to implement the .CISO / .WBI recognization code.

I'm surprised the lack of discussion on the CISO format in this forum, a HUGE space savings, but yet a lack of support/tools available so far.. shrinking a 4+ gig file down to ~300meg.. wow!

Hopefully it's not out of the realm of possibilities, here's another vote for this feature
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02-25-2010, 02:44 PM
#446
GodRays Offline
"Playable" ... rrright.
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Well, you can compress to gcm ... it gets NSMB to about 365mb for example. Depends massively on the game itself.
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02-26-2010, 12:59 AM
#447
Eldorado
Unregistered
 
(02-25-2010, 02:44 PM)GodRays Wrote: Well, you can compress to gcm ... it gets NSMB to about 365mb for example. Depends massively on the game itself.

Hmm, I think I should check out the gcm format.. really just getting my feet wet with Wii emulation, so a whole new world!
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02-26-2010, 01:08 AM
#448
GodRays Offline
"Playable" ... rrright.
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Posts: 298
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(02-26-2010, 12:59 AM)Eldorado Wrote:
(02-25-2010, 02:44 PM)GodRays Wrote: Well, you can compress to gcm ... it gets NSMB to about 365mb for example. Depends massively on the game itself.

Hmm, I think I should check out the gcm format.. really just getting my feet wet with Wii emulation, so a whole new world!
It's gcz, I guess it's some standard zip compression. At Dolphin's game list right click an iso and compress it.
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02-26-2010, 07:47 AM
#449
aramir Offline
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Resquest Thread, good idea ^^
For me it will be an autoframeskip function, that will change automaticaly frameskip in order to have a minimum % of sync/speed , precedently defined by the player. It will be so much easier that to always changer frameskip, when I switch to another game. What do you think about?
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03-02-2010, 09:18 AM
#450
hpfx
Unregistered
 
Hello,
I have here a Feature Request that will help people who just have analog pad.
the feature : an option to simulate digital pad with an analog pad.
my pad [saitek P220] have just analog axis, then I cannot move left/right/up/down
with such an option, I could play with it.
technically it should not be too hard...

code could look like :
[color=#0000CD]
Code:
if(option_analogpad_as_digital)
{
if(joystick.axis_x>64) key=key_right;
if(joystick.axis_x<-64) key=key_left;
...
}
[/color]

thank you.
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