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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Feature Request Thread
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Feature Request Thread
02-06-2010, 07:40 AM
#431
omegadox Offline
Senior Member
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Posts: 401
Threads: 17
Joined: Mar 2009
I request all plugins to be removed have everything built in like with desmume ;p
:: System Specs ::
Operating System: Windows 7 Professional x64
Video Card: ATI Radeon HD 5770
CPU: AMD Phenom I X4 9550
RAM: 6GB DDR2
EXP Index: 999999.999999
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02-07-2010, 10:37 AM
#432
James333 Offline
Above and Beyond
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Posts: 1,520
Threads: 8
Joined: Jul 2009
Fix the Wireframe and the Launching from the system menu Tongue
MB : MSI Z68A-GD80
CPU : Intel Core i7 2600k @ 3.4 GHz (stock clock)
Gfx : ATI Raedon HD 6850
Ram : 4 GB DDR3-1333
OS : Windows XP x86

I speak Spanish Big Grin ( And a little English )
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02-07-2010, 11:42 AM
#433
pokelover980
Unregistered
 
Not sure if this has been suggested or not, but there should be some sort of debugging support, like WiiRD, which basically allows you to make codes. It would be infinitely easier to use Dolphin to make codes than to buy a $40 product to make them.

And like I said, sorry if it's been suggested, I only read the first three pages and decided to skip to the last page where, and I didn't see something like this on any of the pages.
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02-07-2010, 02:30 PM
#434
boogerlad Offline
Above and Beyond
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Posts: 1,134
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I suggest that a "hybrid" wiimote option be implemented. You can use a real wiimote and keyboard!
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02-07-2010, 02:32 PM (This post was last modified: 02-07-2010, 02:33 PM by holymountain.)
#435
holymountain Offline
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Posts: 26
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Maybe not a feature request but one-game concentrated progression.
  • BootCamp 3.1
  • Windows 7 Ultimate x64
  • Intel Core 2 Duo E8135
  • 3GB of Memory
  • ATI Radeon HD 2600 PRO with 256MB of GDDR3 SDRAM
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02-08-2010, 10:19 AM (This post was last modified: 02-08-2010, 10:24 AM by A. Taiga.)
#436
A. Taiga Offline
Junior Member
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Posts: 49
Threads: 3
Joined: May 2009
i need a faster swing movement for the final fantasy crystal bearers :S plzz anybody help me .

Well actually i googled WiimoteMovement, just downloadede a mediafire link :S and SURPRISE, the movement names were Quick Swin and Quick Swing v2 and the game was FF Crystal Bearers . LUCKY, huh ?

http://www.mediafire.com/?mkmxdnmmtdk
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02-14-2010, 07:23 PM
#437
Aigis Offline
Junior Member
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Posts: 11
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Joined: Aug 2009
I vote for WiiRD support too
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02-14-2010, 07:27 PM
#438
GrizzlyTnT Offline
Member
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Posts: 67
Threads: 15
Joined: Jun 2009
we needing speed...

Compile open cl to dolphin
and
clean code
and
well...
ahhh the soundbug from smash brothers melee can be fixed

Dolphin-4493-64bit was a great one and the fastest i ever got ^^
I3 Core Duo 3Ghertz
512 ATI Radeon 5540
4GB Ram
1 TB Intern HD
2 X 2.5 TB Extern HD
Windows 7 Home Basic 64 Bit
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02-14-2010, 07:46 PM (This post was last modified: 02-14-2010, 07:47 PM by nosound97.)
#439
nosound97 Offline
Cheetahmen on the N64 D:
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Posts: 3,552
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(02-08-2010, 10:19 AM)A. Taiga Wrote: i need a faster swing movement for the final fantasy crystal bearers :S plzz anybody help me .

Well actually i googled WiimoteMovement, just downloadede a mediafire link :S and SURPRISE, the movement names were Quick Swin and Quick Swing v2 and the game was FF Crystal Bearers . LUCKY, huh ?

http://www.mediafire.com/?mkmxdnmmtdk

That was mine Tongue A person requested it, so I recorded it for him
[Image: 1147431.png]
YouTube channel | Xfire
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02-15-2010, 03:17 AM (This post was last modified: 02-15-2010, 03:18 AM by Roger525.)
#440
Roger525 Offline
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Posts: 32
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Joined: Feb 2010
At this point I would like to request for the entire program to become a bit more stable Tongue

I've been playing New Super Mario Bros. Wii and Zelda Wind Waker for a while now using Xtreme2damax's R5037 build (x64), and I've found the following issues to be quite annoying:
- making a new savestate sometimes screws up sound or crashes the emulator altogether
- loading a savestate sometimes screws up sound or crashes the emulator altogether
- occasional random crashes for no obvious reason
- switching to fullscreen or back to windowed -always- makes the screen go black, permanently. I'm pretty sure this is due to the screen resolution changing, because it doesn't happen when I set the desktop to the desired resolution prior to switching to fullscreen mode.
- In New SMB Wii: some levels run on half speed simply because my CPU can't keep up anymore, even though other levels run perfectly. In most levels my computer can even manage about 130-140% speed. Not sure if this is fixable, it might just be because of the game's programming. Same goes for Zelda Wind Waker, actually.

Other than that I'm very happy with Dolphin right now Smile The games that I like to play work fine, although not always at full speed... but that's because my CPU simply isn't fast enough.
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