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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Feature Request Thread
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Feature Request Thread
09-09-2009, 09:50 PM
#301
kllor
Unregistered
 
can you make a option to play with ps3 controller , and thank you
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09-10-2009, 02:43 AM
#302
manaurys Offline
Dolphin Fanboy
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Posts: 452
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it would be better helpful for new and advance user that when you put you mouse over any option on the emu it give information of what is for i know that some option has it but not every one of then this could help a lot new user and a help file and know issue for most popular games like in project64
[Image: jg2snk.gif]

[color=#0000CD]100% Dominicano[/color]
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09-15-2009, 10:36 PM
#303
papas Offline
Junior Member
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Posts: 6
Threads: 4
Joined: Sep 2009
Fire Emblem Radiant Dawn
Cannot various music not come out somehow?
Will you correspond the update in the future?
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09-19-2009, 08:04 PM
#304
TokXilChaosZ Offline
Junior Member
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Posts: 18
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Joined: Apr 2009
Three things, useful for TAS (Some pretty easy I think, some might be hard).

1 - Pad X/Y setting (Like in mupen64). At the moment only 8 directions are possible.

2 - Record movie (Like in mupen64) and playback - That means you can record the input and such without having to record live (Very useful for TAS).

3 - Input Scripting. This is when you enter the button presses on each frame from the frame you start the script on, and it does it for you (Incredibly useful for TAS).

Hopefully these can be added sometime ^^
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09-26-2009, 07:53 PM
#305
GrizzlyTnT Offline
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Posts: 67
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Joined: Jun 2009
i have make a short screen shot and notice... he used my first both cores (thats right.. enable dual core) the 3 one is flipping around on the middle... think thats good cause he hold it stable but now i have found some curious... the ram isn´t used first... and he used just 300-500 MB of it... i think if we can make a betta ram management... would the system preference from the cores go down =)

here a lil screen shot http://img16.imageshack.us/i/unbenanntpf.jpg/
I3 Core Duo 3Ghertz
512 ATI Radeon 5540
4GB Ram
1 TB Intern HD
2 X 2.5 TB Extern HD
Windows 7 Home Basic 64 Bit
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09-27-2009, 02:37 PM
#306
urthman Offline
Junior Member
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Posts: 49
Threads: 7
Joined: Sep 2009
Two ideas:

I would be very grateful if the Dolphin KB Pad plugin allowed you to save and load different control setups so you could easily swap different setups for different games. Seems like it would be an easy feature to add?

Probably more difficult: It would be neat if you could map one of the analog sticks to a mouse. Not sure how well it would work or how useful it would be.
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09-27-2009, 05:41 PM
#307
on line forever
Unregistered
 
in resident evil wii and gamecube ver there is problem with the music and sound effects

there is no enjoy with out sound and music i can not play the game specially after save the game there is no sound any more

hope the team fix this

and there is some crashing in the game re1 (gamecube)

see the picture

[Image: 1425j.jpg]

[Image: 2222oe.jpg]



and thanks for dev team for everything they do until now

" sorry about my engllish "
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09-27-2009, 05:44 PM
#308
nosound97 Offline
Cheetahmen on the N64 D:
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1. This not game soecific requests, so it won't be granted if you posted it here.

2. Uncheck "Use Panic Handlers" in settings
[Image: 1147431.png]
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09-28-2009, 07:33 PM
#309
on line forever
Unregistered
 
o sorry if i post in wrong section

and thanks for your help
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09-28-2009, 09:27 PM
#310
corotta Offline
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Posts: 145
Threads: 39
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we want multi wiimotesAngry we want multi wiimotesAngry we want multi wiimotesAngry we want multi wiimotesAngry we want multi wiimotesAngry we want multi wiimotesAngry (demonsration)

WHO IS WITH ME SAY ((YES ))Cool
ram 4 giga
windows vista ultimate
512 vido card /9500 geforce

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