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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Feature Request Thread
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Feature Request Thread
03-25-2009, 04:35 AM (This post was last modified: 03-25-2009, 04:48 AM by Unknownforce.)
#21
Unknownforce Offline
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(03-25-2009, 03:50 AM)Pip Wrote: [Image: 79038076.png]

An "Enable Quad Core" feature would be nice.

Elle Oh Elle.

This has been discussed many times, they have said that there would be no benefit to using quad core. I didn't read too much into it, but I at least remember that. Now, I don't see how that makes sense, but that's what I've heard. But again, I didn't read into it, so I don't know...

As for a feature request, I would like to see more options in the sound config, perhaps ability to set bitrate, maybe reverse stereo, just more options in general.

Also a frame limiter (non-audio related) would be nice because some games use that "other audio" and you can't turn off the limiter without killing those sounds.
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03-25-2009, 04:43 AM
#22
Pip Offline
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(03-25-2009, 04:35 AM)Unknownforce Wrote:
(03-25-2009, 03:50 AM)Pip Wrote: [Image: 79038076.png]

An "Enable Quad Core" feature would be nice.

Elle Oh Elle.

This has been discussed many times, they have said that there would be no benefit to using quad core. I didn't read too much into it, but I at least remember that. Now, I don't see how that makes sense, but that's what I've heard. But again, I didn't read into it, so I don't know...

Im new here Big Grin, found this site about 3 day ago so I didn't know :p
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03-25-2009, 10:38 AM
#23
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A Vibration Control for Xbox 360 Controller.
In the last revision I think that Vibration is TOO strong. I can hear the controller!! LOL
Think that's a good option to Dolphin.
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03-25-2009, 04:18 PM
#24
omegadox Offline
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We should add an option to allow the user adjust the force feedback strength.
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03-25-2009, 04:26 PM
#25
nosound97 Offline
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Loading games through WiiOS and WiiOS fix itself.
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03-25-2009, 04:32 PM
#26
Toad King Offline
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(03-25-2009, 04:18 PM)omegadox Wrote: We should add an option to allow the user adjust the force feedback strength.

http://code.google.com/p/dolphin-emu/sou...ail?r=2751

From the looks of it, you have to set it manually for now.

I would make a suggestion for saving sound output to a .wav, but I'd much rather have sound working better before you try something unnecessary like that.
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03-26-2009, 04:10 AM
#27
SSJVeggeto Offline
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-a new pad plugin that allows you to use X360 keyboard and other controller's.
Great games like Brawl i can't play with friends because everyone have a other controler so i have to take the original one off the shelf and build it on the ground to play SSBB multiplayer and than rebuild it and put it in the shelf again because i can't play it on PC 4P Tongue
-a turbo mode like in the gba gbc etc. emulators
-more options to make games better run like in pcsx2
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03-26-2009, 09:17 AM
#28
Unknownforce Offline
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(03-26-2009, 04:10 AM)SSJVeggeto Wrote: -a turbo mode like in the gba gbc etc. emulators

I just LOL'd... Some(Most) games don't even run at full speed yet, let alone any faster! Good luck on that one...

GameBoy, Nintendo, Super Nintendo, N64 are all trivial to emulate compared to the GameCube and Wii... So being able to put them in turbo mode is hella easy because they can run at full speed with a fraction of the CPU power that is available with CPU's these days.

Hell, Nintendo had like an 8 Mhz processor in it... Gameboy had a 4.19 Mhz processor!

They could surely put a turbo feature in, but it wouldn't do a damn thing in most games because it can't even run full speed yet... So being able to push it any faster just isn't possible. Wait a couple years when the core optimization is better and the CPU's are better. Plus it's barely stable as it is... so lets just speed it all up and cause even more crashes! haha...
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03-26-2009, 10:16 AM
#29
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(03-25-2009, 04:26 PM)nosound97 Wrote: Loading games through WiiOS and WiiOS fix itself.

Yeah! Totally agreed.

This will turn the experience even better. It sucks when I'm playing on my TV, and I have to walk to the desk, select the game with mouse, and sit back in sofa again. lol
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03-27-2009, 06:40 AM
#30
famevn Offline
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Can we have a function to decompress GCZ back to GCM in order to burn iso onto DVD?
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