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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Feature Request Thread
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Feature Request Thread
03-24-2009, 08:56 AM
#11
thegamefreak0134 Offline
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Add in my vote for a GC intro, that would absolutely rock.
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03-24-2009, 09:52 AM
#12
CacoFFF Offline
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Mmmh, a volume slider in the DSP config?
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03-24-2009, 10:27 AM
#13
HeroicHero Offline
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(03-24-2009, 08:54 AM)rene mauricio Wrote: Netplay via the Kaillera client would be like sweet, sweet syrup atop a pancake mountain.

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Yeah but Kaillera is unstable enough with N64 games, imagine WII/GCN. I'd rather see servers made by the Dolphin team -- Problem is they cost money...
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03-24-2009, 11:20 AM
#14
Dr.Kachu Offline
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the only thing i can think of besides finishing the project would be a model/texture exporter, like some N64 plugins has.
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03-24-2009, 06:43 PM (This post was last modified: 03-24-2009, 06:44 PM by nosound97.)
#15
nosound97 Offline
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(03-24-2009, 10:27 AM)HeroicHero Wrote:
(03-24-2009, 08:54 AM)rene mauricio Wrote: Netplay via the Kaillera client would be like sweet, sweet syrup atop a pancake mountain.

Heart

Yeah but Kaillera is unstable enough with N64 games, imagine WII/GCN. I'd rather see servers made by the Dolphin team -- Problem is they cost money...

Wi-Fi sever support would be the best choice for Dolphin.
(03-24-2009, 11:20 AM)Dr.Kachu Wrote: the only thing i can think of besides finishing the project would be a model/texture exporter, like some N64 plugins has.

If you didn't mention it is there already. Just look at OpenGL plugin in "Advanced" settings.
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03-24-2009, 09:05 PM
#16
Anudu Offline
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I'd like .WAD files to also appear in the game list of Dolphin.

By now, only .GCM and .ISOs appear, while the same scanned folder also holds Bomberman Blast.wad. Though it doesn't run yet, it would be nice if it'd appear in the list.
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03-24-2009, 10:59 PM
#17
nosound97 Offline
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(03-24-2009, 09:05 PM)Anudu Wrote: I'd like .WAD files to also appear in the game list of Dolphin.

By now, only .GCM and .ISOs appear, while the same scanned folder also holds Bomberman Blast.wad. Though it doesn't run yet, it would be nice if it'd appear in the list.

.WADs have another structure unlike .GCM or .ISO. Their description won't appear and banner won't show up.
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03-24-2009, 11:25 PM
#18
Anudu Offline
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(03-24-2009, 10:59 PM)nosound97 Wrote: .WADs have another structure unlike .GCM or .ISO. Their description won't appear and banner won't show up.

Well, I think it's okay if neither description or banner appear. Just an entry that the game is there would be nice enough.
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03-25-2009, 03:50 AM
#19
Pip Offline
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An "Enable Quad Core" feature would be nice.
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03-25-2009, 04:15 AM
#20
Dr.Kachu Offline
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(03-24-2009, 06:43 PM)nosound97 Wrote:
(03-24-2009, 10:27 AM)HeroicHero Wrote:
(03-24-2009, 08:54 AM)rene mauricio Wrote: Netplay via the Kaillera client would be like sweet, sweet syrup atop a pancake mountain.

Heart

Yeah but Kaillera is unstable enough with N64 games, imagine WII/GCN. I'd rather see servers made by the Dolphin team -- Problem is they cost money...

Wi-Fi sever support would be the best choice for Dolphin.
(03-24-2009, 11:20 AM)Dr.Kachu Wrote: the only thing i can think of besides finishing the project would be a model/texture exporter, like some N64 plugins has.

If you didn't mention it is there already. Just look at OpenGL plugin in "Advanced" settings.
well, texture dumper is, but no model dumper.
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