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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Feature Request Thread
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Feature Request Thread
06-16-2009, 11:46 PM
#171
val532 Offline
A french
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Posts: 98
Threads: 7
Joined: Mar 2009
I think abfab126 want an option that looks like this:
[Image: sshot1xes.jpg]
Excuse me for my bad English I'm a little French, which uses google translated most of the time.
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06-17-2009, 12:40 AM
#172
abfab126 Offline
Revenge of the B*tch
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Posts: 715
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I knew we were speaking the same language ^^

Great , exactly what I was thinking to !
Pentium G2120 Ivy Bridge 3.1Ghz
8GB 1333 DDR3
ASUS 560 TI CU2 TOP
Crucial M4 64Gb

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06-17-2009, 03:30 AM
#173
val532 Offline
A french
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Posts: 98
Threads: 7
Joined: Mar 2009
The screen is an option that I had developed for the plug-in OGL some time ago but I was not taken care to keep alive.

Otherwise the sliders to change would be what ? The projected value or a dynamic system for replace the .txt in what the new content based image change ? (the new chader features)
Excuse me for my bad English I'm a little French, which uses google translated most of the time.
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06-21-2009, 12:14 AM
#174
aaaa Offline
blondie
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Posts: 16
Threads: 2
Joined: May 2009
can somone please make me custom build for the safe texture hotkey of harvest moon tree of tranquility? Or make something like a tutorial for me o get it work? that would be really great^^

mfg aaaa
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06-21-2009, 12:55 AM
#175
kidaware Offline
Junior Member
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Posts: 11
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1. needs an option to disable the game scanning on startup. why does it have to scan every time? i can hit refresh if i want dolphin to check for changes. this choice should be left to the user not by dolphin emulator.

2. the game listing in the window messes up when you resize it to 784x1544. it doesn't know how to re-page or fill the available area. the scroll bars disappears and the top and bottom part of the window doesn't have any game listed. everything seemed to center in the middle. i'm guessing this is because of wxWidgets limitation? at any rate, the gui needs to support larger resolution like 2560x1600.
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06-21-2009, 04:19 PM
#176
gcp111
Unregistered
 
(06-21-2009, 12:55 AM)kidaware Wrote: 1. needs an option to disable the game scanning on startup. why does it have to scan every time? i can hit refresh if i want dolphin to check for changes. this choice should be left to the user not by dolphin emulator.

I agree, the found ISOs should be kept in a file and loaded.
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06-21-2009, 04:39 PM
#177
death-droid Offline
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Posts: 180
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All game list stuff is cached already.
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06-21-2009, 10:30 PM
#178
aaaa Offline
blondie
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Posts: 16
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Joined: May 2009
can't anybody help me? T_T i really want to play that game so can anybody please help me with my problem?
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06-21-2009, 11:47 PM
#179
Iulius Offline
Senior Member
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Posts: 410
Threads: 6
Joined: Jun 2009
can you compile yourself ?

go to opengl_plugin/win32/win32.c++

and function OSDMenu( )

there is allready case 6 made...change it to :

Code:
case '6':
        OSDChoice = 4;
        g_Config.bSafeTextureCache = !g_Config.bSafeTextureCache;
        break;

and compile dolphin.

it will NOT display a text that you toggled the safe cache, but it will do it.

if you want to add a display message too, just follow OSDChoise to render.cpp and add your message.
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06-22-2009, 05:19 AM
#180
gcp111
Unregistered
 
(06-21-2009, 04:39 PM)death-droid Wrote: All game list stuff is cached already.

Well load your cache faster Tongue


I request a better Wiimote plugin, because it keeps desyncing, the IR pointer won't work for me, and the GUI is terrible.

I also request that Wii savestates would allow you to continue controlling them after you load them (i.e., controller events aren't ignored)
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