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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Feature Request Thread
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Feature Request Thread
03-23-2018, 06:25 AM (This post was last modified: 03-23-2018, 06:27 AM by retroben.)
#1,491
retroben Offline
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I really want that add/edit Gecko code feature to be accessible in at least one version of Dolphin in the old UI before it goes the way of the dinosaur entirely because developers seem to hate the old UI for some reason,also because I don't feel like waiting for the qt-UI to become decently stable and to reach feature-parity with everything else that it lacks currently.

Nothing wrong with the qt-UI but there is a long wait before it becomes feature-complete and the (*COUGH* forced *COUGH*) standard.

The main defense for this feature on the old UI is because Action Replay codes have an incredibly harsh line limit by design and that Gecko codes are immensely more powerful with tons more features than one could shake a stick at.
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03-23-2018, 07:23 AM
#1,492
extherian Offline
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Hello,

I play lots of multi-disc games on Dolphin like Twin Snakes and Tales of Symphonia, however Dolphin QT does not have the option to change discs like Dolphin WX does.

I would love to be able to switch to Dolphin QT fulltime and not have to keep a copy of the regular Dolphin just for my multi-disc games.

Much appreciated,

extherian
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03-23-2018, 07:39 AM
#1,493
MayImilae Online
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Change disc (and a lot of file menu options) hasn't been implemented in the file menu yet. However, if you right click the next disc in the game list, change disc is there!
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03-23-2018, 09:31 AM
#1,494
extherian Offline
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So it is! Thanks a million for pointing it out. Hopefully we'll get it in the file menu too as it's a bit easier to find.
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03-23-2018, 10:06 AM
#1,495
Helios Offline
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Yeah. May poked Spycrab about it.
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03-23-2018, 08:10 PM
#1,496
spycrab Offline
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(03-23-2018, 06:25 AM)retroben Wrote: I really want that add/edit Gecko code feature to be accessible in at least one version of Dolphin in the old UI before it goes the way of the dinosaur entirely because developers seem to hate the old UI for some reason,also because I don't feel like waiting for the qt-UI to become decently stable and to reach feature-parity with everything else that it lacks currently.

Nothing wrong with the qt-UI but there is a long wait before it becomes feature-complete and the (*COUGH* forced *COUGH*) standard.

The main defense for this feature on the old UI is because Action Replay codes have an incredibly harsh line limit by design and that Gecko codes are immensely more powerful with tons more features than one could shake a stick at.

Devs don't just hate Wx for no reason. Over the years the Wx code became messier and more difficult to maintain.

So the reason why this feature will probably not be added to Wx is not because of some vendetta against Wx but because no one wants to mess with our Wx code (If someone wanted to, no one would stop them).

I don't think you'll have to wait that long for the Qt GUI to become stable. It's perfectly adequate for most users already!

Hope this clears things up.
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03-23-2018, 08:12 PM (This post was last modified: 03-24-2018, 08:23 PM by spycrab.)
#1,497
spycrab Offline
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(03-23-2018, 07:23 AM)extherian Wrote: Hello,

I play lots of multi-disc games on Dolphin like Twin Snakes and Tales of Symphonia, however Dolphin QT does not have the option to change discs like Dolphin WX does.

I would love to be able to switch to Dolphin QT fulltime and not have to keep a copy of the regular Dolphin just for my multi-disc games.

Much appreciated,

extherian

Thanks for pointing this out!

There's a PR for it now: https://github.com/dolphin-emu/dolphin/pull/6497

Edit: Merged and part of Dolphin as of 5.0-6654

Cheers.
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03-23-2018, 09:36 PM
#1,498
extherian Offline
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Wonderful! Thanks spycrab, you're the best.
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03-23-2018, 09:58 PM
#1,499
leomar x Offline
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My request is:
Is possible to use 360pad as nuchuk and wiimote like itself on hybrid wiimote mode?

Let me explain:
My wiimote+ works perfect in Real wiimote mode, but I have a horrible dead zone on my nunchuk.(i have 2 nunchuk)

Then I tried to use the "hybrid wiimote" mode.
360pad = nunchuk.
Wiimote = itself.

Here is my problem:
In hybrid mode the cursor functions (IR) are assigned only to the mouse, not for the wiimote, this makes impossible to use the 360pad in a hand with the wiimote on the another.

There is any way to use the 360 pad as nunchuck and maintain the IR functions on the wiimote?

THX!
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03-24-2018, 03:12 PM
#1,500
chumpz Offline
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add a dolphin boot image so that the emulator feels like the real console itself
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