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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Feature Request Thread
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Feature Request Thread
06-28-2016, 06:33 AM (This post was last modified: 06-28-2016, 06:34 AM by leolam.)
#1,211
leolam Offline
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Are you using 4.0.2 or 5.0?

Edit: never mind. LLE was forced on in 5.0 to protect your ears. Tongue
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06-28-2016, 07:10 AM
#1,212
JosJuice Offline
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(06-28-2016, 06:31 AM)BlizzardToaBreeze Wrote: I'd like to make a feature request: HLE sound for the Rogue Squadron games. They've come a long way over the years, and it'd be great for more people to experience them, since this would lower the CPU requirements by a tad.

That HLE doesn't work properly in the Rogue Squadron games is a bug, not a missing feature.
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06-28-2016, 07:13 AM
#1,213
BlizzardToaBreeze Offline
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(06-28-2016, 07:10 AM)JosJuice Wrote: That HLE doesn't work properly in the Rogue Squadron games is a bug, not a missing feature.

Gotcha, by my (outdated) understanding, there was different microcode for RS that hadn't been tackled. Was it tackled recently?
OS: Windows 8 Pro x64
CPU: Intel i5-4670K @ 4.2
GPU: Nvidia GTX 970

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06-28-2016, 07:16 AM
#1,214
JosJuice Offline
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(06-28-2016, 07:13 AM)BlizzardToaBreeze Wrote: Gotcha, by my (outdated) understanding, there was different microcode for RS that hadn't been tackled. Was it tackled recently?

No, it's the same microcode as for many games that work fine. There hasn't been any progress on fixing the problem recently.
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06-28-2016, 12:50 PM
#1,215
BlizzardToaBreeze Offline
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Oh okay. Well, my feature request is for a bug fix then. Smile
OS: Windows 8 Pro x64
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07-14-2016, 04:36 AM
#1,216
djneo Offline
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Any update regarding the possibility to map "Load custom textures" function to a shortcut?

Thanks
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Windows 10
Intel i7-9900K @ 4.9Ghz
32 GB RAM
Nvidia 1080ti
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07-15-2016, 03:12 AM
#1,217
shoopdahoop Offline
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I would love to see better Android support.

* Increased optimization

* Inclusion of the C-Stick and D-pad for the onscreen controls

* Vulkan Support (Android now has Vulkan support, but i'm not entirely sure if it would be possible to implement on Android Dolphin.)
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07-15-2016, 06:54 AM
#1,218
Kurausukun Offline
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Alright, I'll say it.

Uncompressed video dumping. This needs to happen. I understand why the changes to video dumping were done, but it's incredibly inconvenient to have to compress each frame while dumping. It makes dumping video take an exorbitant amount of time. Also, chances are if I'm dumping a video, it's going to need some editing/compression before I upload it somewhere, so there's no sense in compressing it twice.
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07-15-2016, 01:28 PM
#1,219
mbc07 Offline
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Well, there's already a lossless codec option (enable FFV1 in Video Settings => Advanced), and I'm failing to see any benefit a lossless and uncompressed option would provide other than terribly huge files when compared with the FFV1 encoded option...
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07-15-2016, 03:19 PM (This post was last modified: 07-15-2016, 03:19 PM by Kurausukun.)
#1,220
Kurausukun Offline
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It would be much faster, that's the benefit. What I'm complaining about is the fact that compressing at the same time as dumping takes a lot more work than just dumping. You could get rid of the lossless option altogether, I don't really care as long as I have uncompressed. Also, yes, the files are huge, but digital space gets cheaper every day, so it's not really an issue.
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