Indeed, but be careful, I think one thing is GUI/Main HDR support, another is in-game HDR support, these things probably don't mix.
I remember the HDR in-game talk long time ago, It was said that apart from ofcourse core support, custom shaders would be needed, similarly to how custom textures work. Which would also let the public to write a custom shader which would be one part needed to support HDR, something like that, but most likely all the custom textures would need to be repackaged if not rebuilt too.
Custom shaders thing may probably be useful for many other things such as improving graphics in general, or performance boost in some areas, but don't take my word for it.
I remember the HDR in-game talk long time ago, It was said that apart from ofcourse core support, custom shaders would be needed, similarly to how custom textures work. Which would also let the public to write a custom shader which would be one part needed to support HDR, something like that, but most likely all the custom textures would need to be repackaged if not rebuilt too.
Custom shaders thing may probably be useful for many other things such as improving graphics in general, or performance boost in some areas, but don't take my word for it.
