for this game in special im using rev 6239, it plays "fine" and i said it that way beacuse with my pc i can achieve only 80-90% of total speed but with your specs you should be really fine , btw that ogl not working properly on the new rev is beacuse apparently the last clear screen fix that has been made to the ogl doesnt seems to work as good as but anyway use the revision i said and it should be all pretty smooth for you, any doubts just ask
Fatal Frame 4: Mask of the Lunar Eclipse - Zero: Tsukihami no Kamen.
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(12-29-2010, 07:44 AM)diegochiha Wrote: for this game in special im using rev 6239, it plays "fine" and i said it that way beacuse with my pc i can achieve only 80-90% of total speed but with your specs you should be really fine , btw that ogl not working properly on the new rev is beacuse apparently the last clear screen fix that has been made to the ogl doesnt seems to work as good as but anyway use the revision i said and it should be all pretty smooth for you, any doubts just askThanks, I tried it, but it only made things worse. OGL looks uglier and I still have the same desync issue. It's so frustrating tha I have a relatively strong PC, yet I have this weird problem and I can't really enjoy any of the videos. I also hate the slowdowns during ghost fights, it makes them kinda lame. I continued the game with R6659 and it's not that bad, I'm glad that Dolphin made it possible to play it and I'm also grateful to the makers of the English Patch for they did a brilliant job. I hope that I'll find a solution to the desync problem. I'm still counting on you guys, so if you have any ideas, please share them with me!
AMD Phenom II X2 555 @3.20 GHz, 4 GB DDR3 RAM, ASUS EAH5770 CUcore (ATI Radeon 5700 HD series, 1 GB), Windows 7 x64.
12-29-2010, 08:23 PM
(08-23-2010, 09:39 PM)sensor Wrote: After 3 chapters, I think I set my keyboard/mouse controls quite comfortable. Almost like if it was a native PC game. Hi, i set in this mode, but i have a little prob. if i use the mouse to see with camera or light, it returns in auto the middle..how about this? And another strange prob: my photos of ghosts are black there is a solution? Thanks!!! and happy new year! 12-29-2010, 09:59 PM
(12-29-2010, 10:05 AM)siklara Wrote:(12-29-2010, 07:44 AM)diegochiha Wrote: for this game in special im using rev 6239, it plays "fine" and i said it that way beacuse with my pc i can achieve only 80-90% of total speed but with your specs you should be really fine , btw that ogl not working properly on the new rev is beacuse apparently the last clear screen fix that has been made to the ogl doesnt seems to work as good as but anyway use the revision i said and it should be all pretty smooth for you, any doubts just askThanks, I tried it, but it only made things worse. OGL looks uglier and I still have the same desync issue. It's so frustrating tha I have a relatively strong PC, yet I have this weird problem and I can't really enjoy any of the videos. I also hate the slowdowns during ghost fights, it makes them kinda lame. dont use opengl use directx plugin its better 12-30-2010, 01:38 AM
(This post was last modified: 12-30-2010, 01:39 AM by cloud101090.)
(12-29-2010, 08:23 PM)Umbrella2 Wrote: Hi, i set in this mode, but i have a little prob. if i use the mouse to see with camera or light, it returns in auto the middle..how about this? For the mouse problem always back to middle, DON'T USE Auto Mapping. Right Click on each Tilt button mapping for manual config and make sure you SELECT Cursor X/Y (Not AXIS X/Y). And just clear all Swing button mapping to avoid conflict. Photos all black because you use EFB > Texture. Change it to EFB > RAM. It seems that this game run smoother with OpenGL plugin. With Direct3D I get serious lag on battle. 12-30-2010, 03:21 AM
(12-30-2010, 01:38 AM)cloud101090 Wrote:(12-29-2010, 08:23 PM)Umbrella2 Wrote: Hi, i set in this mode, but i have a little prob. if i use the mouse to see with camera or light, it returns in auto the middle..how about this? as for the black photos fix you are wrong, in order to see the photos properly you have to enable cpu access (12-30-2010, 01:38 AM)cloud101090 Wrote: For the mouse problem always back to middle, DON'T USE Auto Mapping. Right Click on each Tilt button mapping for manual config and make sure you SELECT Cursor X/Y (Not AXIS X/Y). And just clear all Swing button mapping to avoid conflict.This is very useful information, thank you! The game runs smoother with OpenGL plugin for me as well, but OGL is uglier and if I enable Anti-Alising or Anisotropic Filtering, I get weird graphic glitches (in R6659). As for the black photos, I tried all sorts of Dolphin configurations, but I never had that.
AMD Phenom II X2 555 @3.20 GHz, 4 GB DDR3 RAM, ASUS EAH5770 CUcore (ATI Radeon 5700 HD series, 1 GB), Windows 7 x64.
12-30-2010, 09:02 AM
(This post was last modified: 12-30-2010, 09:05 AM by cloud101090.)
(12-30-2010, 03:21 AM)diegochiha Wrote: as for the black photos fix you are wrong, in order to see the photos properly you have to enable cpu access Just tested it to enable CPU Access & Set EFB > Texture, saved photos on the menu still black. Don't know if this vendor problem or not, but on my computer, set EFB > RAM fix this probem (without enable CPU Access). And thanks to the Akhorashaan for the piano problem fix on this post. http://forums.dolphin-emu.org/showthread...6#pid83286 Works for me too ^^ with keyboard+mouse. 12-30-2010, 09:38 AM
@ cloud101090
Yeah, keyboard + mouse is the way to go in that situation.And it seems like a vendor problem most likely, beacuse here the photos are just fine with CPU Access & Set EFB > Texture 12-30-2010, 08:01 PM
(12-30-2010, 01:38 AM)cloud101090 Wrote:(12-29-2010, 08:23 PM)Umbrella2 Wrote: Hi, i set in this mode, but i have a little prob. if i use the mouse to see with camera or light, it returns in auto the middle..how about this? |
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