• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) v
1 2 3 4 5 ... 126 Next »

Fatal Frame 4: Mask of the Lunar Eclipse - Zero: Tsukihami no Kamen.
View New Posts | View Today's Posts

Pages (45): « Previous 1 ... 25 26 27 28 29 ... 45 Next »
Jump to page 
Thread Rating:
  • 21 Vote(s) - 3.86 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Fatal Frame 4: Mask of the Lunar Eclipse - Zero: Tsukihami no Kamen.
07-26-2010, 09:58 PM
#261
RaZZZa Offline
Junior Member
**
Posts: 44
Threads: 4
Joined: May 2010
(07-26-2010, 08:47 PM)shade3134 Wrote: Where is the OpenAC option and what does that do?

http://www.dolphin-emu.org/performance.html
Under "Config" ->" Advanced Settings".

OpenAC enableds, that the Graphiccard renders too, not only the CPU
Find
07-27-2010, 03:15 AM
#262
noob1014
Unregistered
 
(07-26-2010, 09:58 PM)RaZZZa Wrote:
(07-26-2010, 08:47 PM)shade3134 Wrote: Where is the OpenAC option and what does that do?

http://www.dolphin-emu.org/performance.html
Under "Config" ->" Advanced Settings".

OpenAC enableds, that the Graphiccard renders too, not only the CPU

thanks for the help, but i can't find it
07-27-2010, 07:59 AM
#263
shade3134 Offline
Member
***
Posts: 50
Threads: 5
Joined: Jul 2010
(07-26-2010, 09:58 PM)RaZZZa Wrote:
(07-26-2010, 08:47 PM)shade3134 Wrote: Where is the OpenAC option and what does that do?

http://www.dolphin-emu.org/performance.html
Under "Config" ->" Advanced Settings".

OpenAC enableds, that the Graphiccard renders too, not only the CPU

I can't find it neither nor does the link show it.
Find
07-27-2010, 05:49 PM
#264
RaZZZa Offline
Junior Member
**
Posts: 44
Threads: 4
Joined: May 2010
I mean OpenCL, sorry.

Second pic, under framelimit
Find
08-02-2010, 09:33 PM
#265
blah2224
Unregistered
 
Can anyone giv hints on the piano puzzle ? It's hard like hell, even though I've used mouse to play it instead of a PS2 controller.
The problem is it was very,very sensitive. Is there any way to reduce the sensitive of the pointer - in game ? ( Tried to reduce mouse movement speed in windows but it didn't relate ). And after every note I played, the pointer resets to it startup position, unlike the wii version where you can freely move the pointer here and there.....
Appreciate alot ! I've spent 15 mins for the 1st puzzle ( 4 notes ), like 40 mins for the 8 notes and it may takes forever to complete all 16 notes under 3 attemps.........
08-02-2010, 11:54 PM
#266
StripTheSoul Offline
YouKittenMe?
*******
Posts: 4,639
Threads: 39
Joined: Oct 2009
sorry dude, even with a real wiimote the piano sessions (yep, there are more of them...and especially one - not wanting to spoil here - will piss you off big-time) are a bit strange. There's not really a puzzle behind it...you only have to play the exact notes which were shown before. But you have to hit them in the right timing and if you don't or you play a wrong note, it's all kinda f**ked up and you have to go out and back in again for it to work right.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
Find
08-03-2010, 12:05 PM
#267
RaZZZa Offline
Junior Member
**
Posts: 44
Threads: 4
Joined: May 2010
Yeah its a bit tricky.
Sometimes it works good, but sometimes it doesnt work so well and sometimes it doesnt work at all.
Only thing you can do is to savestate your position (in front of the piano, not playing it ore in the description) ore save your progress at a near lamp and restart the emulator.
but after restarting it ones, it should be fine, maybe 2 times, but thats all.
Find
08-03-2010, 01:44 PM
#268
blah2224
Unregistered
 
Yup, thanks, i knew it. And I even completed the first 2 sessions ( 4 notes and 8 notes ), I just wondering why the pointer in game ( on dolphin ) is so different compare to the wii version. As you can see here :
http://www.youtube.com/watch?v=BeVywAOhYsM

It's so stable and the guy in that video can move it freely around
But in the emu, it's always blinkin, very or should I say, hella sensitive, every tiny movement I made on the mouse, even 1mm, could result in a long range stroke on the piano keyboard. The pointer reset it position to its startup after every movement, unlike in the video above. And I want some help in config the mouse for this task........coz my quick save/load doesn't work well, sometimes causes crash or sound mute....
08-03-2010, 06:38 PM
#269
RaZZZa Offline
Junior Member
**
Posts: 44
Threads: 4
Joined: May 2010
i had the same savestate problems.
Sometimes it cause in crash and i cant load the savestate, sometimes it work pretty well and sometimes it comes with problems like keyboard and mouse doesnt reakt at all ore some soundeffects are gone.
But the sound problem and keyboard+mouse problem can be "fixed" with a simple emu restart.
error are fatal, cause theres no fix for it, savestates are not stable, so you dont can trust it well.
I don had very big problems with the piano and i just set the mousesensitive a bit higher, thats all.
it worked pretty good for a mouse and dont had problems with your things.
Find
08-03-2010, 08:17 PM
#270
StripTheSoul Offline
YouKittenMe?
*******
Posts: 4,639
Threads: 39
Joined: Oct 2009
with the real wiimote, it's not too sensitive, but still the piano playing is...strange...
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
Find
« Next Oldest | Next Newest »
Pages (45): « Previous 1 ... 25 26 27 28 29 ... 45 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode