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Failed to compile Vertex Shaders
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Failed to compile Vertex Shaders
08-15-2011, 12:11 AM
#1
Adnanthegreat
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.txt   bad_vs_0039.txt (Size: 1.54 KB / Downloads: 332) When I tried to play Megaman 9 on Dolphin r7711M, with back-end as Direct3D9, I got this error:
Failed to compile Vertex Shader!
This usually happens when trying to use Dolphin with and outdated GPU or integrated GPU like the Intel GMA Series.

If you're sure this is Dolphin's error anyway, post the contents of ./User/Dump/bad_vs_0039.txt along with this error message at the forums.

Debug info (vs_3_0):
D:\Extras\System Utilities\Video_Games\Dolphin\memory(2,9): error X3000: unrecognized identifier 'vec4'

I think GPU means Graphics Card (I don't know, actually). My computer config is:
CPU - Intel Pentium 4
Graphics Card - nVidia GEForce 8400 GS
RAM - 1 GB

Also, when I play the game with backend as OpenGL, the game starts with normal FPS (60 FPS), but after some seconds, it drops down to 19 FPS~7 FPS. Please Help me with this.
08-15-2011, 12:19 AM
#2
neobrain Offline
"Wow, I made my code 1000x faster! That means I can make it 2048x slower now!"
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If you have to use unstable builds, do it properly and use the LATEST revision which has the fix for that already.

However, you're strongly encouraged to use 3.0. We provide no real support for anything more recent.
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