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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Failed to compile pixel/vertex shader
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Failed to compile pixel/vertex shader
01-16-2016, 05:34 AM
#1
Bierbs
Unregistered
 
Question 
Well, hello.

"Failed to compile pixel/vertex shader. This usually happens when trying to use Dolphin with an outdated GPU or integrated GPU like the Intel GMA series."
So I've been getting these two, apparently pretty prominent errors on these forums on a particular kart game.

From what I understand, they imply that my GPU is outdated, which seems kinda weird to me. Now, I'm no GPU expert, but is the GT 630 already outdated?

Thanks in advance.

Edit: I just tried it again, and apparently, it fixed itself. That doesn't help the big question marks flying around my head, but I guess I'll be thankful.
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01-16-2016, 07:41 AM
#2
DJBarry004 Offline
Don't even bother...
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Posts: 2,456
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Joined: Sep 2013
That GPU is slightly outdated (it was released on June 2012). But it should do the job in Dolphin.
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.

Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
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01-16-2016, 08:03 AM
#3
Bierbs
Unregistered
 
Yeah, I got the game working flawlessly now. Thanks, anyways.
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