This is a problem about MKW. I can't find the thread for MKW, not even using the search function, so I'm posting here.
MKW is experiencing extremely heavy stutters for me. It happens everywhere in races and almost always at the finish line or start of a new lap. Stutter can get up to about 1s to 1.5s each, making the game sometimes unplayable.
Now that's using the default settings. There's the ubershaders, the new awesome feature right? Well, first of all, compiling one of these takes forever, even longer than it takes Cemu to compile its shaders. Then, after the horribly long compilation, the stutters don't even go away. The places that stutter still stutter. So what's the point of ubershaders?
I've also tried ignore shader compilation. Same results.
So what's going on here?
MKW is experiencing extremely heavy stutters for me. It happens everywhere in races and almost always at the finish line or start of a new lap. Stutter can get up to about 1s to 1.5s each, making the game sometimes unplayable.
Now that's using the default settings. There's the ubershaders, the new awesome feature right? Well, first of all, compiling one of these takes forever, even longer than it takes Cemu to compile its shaders. Then, after the horribly long compilation, the stutters don't even go away. The places that stutter still stutter. So what's the point of ubershaders?
I've also tried ignore shader compilation. Same results.
So what's going on here?