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Experiencing massive slowdown in Project M. What are the proper settings?
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Experiencing massive slowdown in Project M. What are the proper settings?
12-10-2013, 04:17 PM
#1
Aikawa Kizuna Offline
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Pretty sure my PC is powerful enough, I just probably need to tweak the settings a bit. Not sure what I need.

My specs:
Processor: AMD FX-4130 Quad Core Processor (3.8 GHz)
Graphics Card: AMD Radeon HD 7770

Slowdown in menus causes music to stutter, but matches lag terribly. I used to play regular Brawl on my old computer which was significantly weaker (much worse video card and only a 2.9 Quad Core processor) and it ran perfectly. What can I do to improve performance?
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12-10-2013, 05:01 PM (This post was last modified: 12-10-2013, 05:32 PM by admin89.)
#2
admin89 Offline
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3 things to keep in mind :
_Latest Dolphin run much slower than older version . We have to sacrifice speed and a bunch of hacks for accuracy
_Your current CPU is weak . It's rated as low-mid range hardware for Dolphin . Bulldozer a.k.a Faildozer (FX-41xx,FX-6100,F-81xx) single threaded performance is even worse than its predecessor Phenom II . The CPU includes only two modules with four integer-cores and two floating-point cores total. As a result, the CPU is not a true quad-core processor. It's better than Hyperthreading of Intel though
_Dolphin is a dual core application . No matter how much cores your CPU have , Dolphin only uses 2->3 cores . A CPU doesn't perform well in single threaded benchmark will have nightmare experience with Dolphin . See Dolphin Benchmark here , low-mid range Dual Core Pentium Ivy Bridge G2030 @ 3.0GHz blow Phenom II x 955 @ 3.6GHz out of water and Phenom II x 955 @ 3.6GHz is on par with FX-6300 @ 3.5GHz . Piledriver (FX-43xx/FX-63xx/FX-83xx) is successor of bulldozer . So don't expect good performance on most games (especially those demanding games) .

Things that you should try :
_Enable "Vertex Streaming Hack" . This hack give huge speed boost for Nvidia users , not sure about AMD
_Use older Dolphin version such as Dolphin 3.5 though you won't get any support from us in case you encounter bugs/glitches ...
_Right-click the game - properties - Tick "Vbeam Speed Hack"
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Aspire 715 43G : 1080p 144Hz |  R5 5625U @ 4.3GHz | Nvidia RTX 3050 4GB | 500GB WD SSD  | 16GB DDR4 3200MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 45TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
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12-10-2013, 06:24 PM
#3
Aikawa Kizuna Offline
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Okay, I tried enabling Vbeam Speed Hack and that helped a little bit, but I can't seem to find Vertex Streaming Hack anywhere. Where is it?

Also I tried running regular Brawl and it runs fine. So it must have something to do with something that Project M has changed, yeah?
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12-10-2013, 06:32 PM
#4
admin89 Offline
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Vertex Streaming Hack is available when you use OpenGL backend instead of Direct3D (recent Dolphin versions only)
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Aspire 715 43G : 1080p 144Hz |  R5 5625U @ 4.3GHz | Nvidia RTX 3050 4GB | 500GB WD SSD  | 16GB DDR4 3200MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 45TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
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12-11-2013, 11:18 AM
#5
pauldacheez Offline
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VSH usually has no effect (or even breaks things) on AMD/Intel GPUs. There was a recent change to the OpenGL backend, though, that speeds things up quite a bit for AMD GPU users – it's in the current dev builds, go try it out.
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12-11-2013, 11:24 AM (This post was last modified: 12-11-2013, 11:25 AM by Thethiala.)
#6
Thethiala Offline
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Also note that any of the new models introduced by Project M (Roy, Mewtwo, alternate costumes) are more taxing than they should be currently. If you only have one of them in a match you should be fine, but when you have three of four it'll cause severe lag. They are looking to fix this in a future release. I don't know if this is the cause of your problems, but you should be aware of it. Smile
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12-11-2013, 11:45 AM (This post was last modified: 12-11-2013, 11:52 AM by XxZombiePikachu.)
#7
XxZombiePikachu Offline
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lots of the new features are very taxing on project m especially turbo mode and the newest additions(costumes/characters), you are gonna want something more powerful
(12-11-2013, 11:24 AM)Thethiala Wrote: Also note that any of the new models introduced by Project M (Roy, Mewtwo, alternate costumes) are more taxing than they should be currently. If you only have one of them in a match you should be fine, but when you have three of four it'll cause severe lag. They are looking to fix this in a future release. I don't know if this is the cause of your problems, but you should be aware of it. Smile

something else you can try is a different development builds(none over master 4.0 433 somewhere around there) or the stable 3.5 build which is the one I prefer(gives me a bit of an increase compared to the 4.0.2)
Mac OSX/Windows Partition i7 2.5Ghz&Turbo 3.7Ghz with Intel Iris Pro Graphics+NVIDIA GT 750 2GB & 16GB RAM
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