I am using the default settings with one change: it's set to 1x native resolution. Now I thought my hardware could handle this, but it's running at around half the speed it needs and looks very slow. I monitored the usage of my CPU and GPU during gameplay. Here's an image:
![[Image: 36fpsdonkeykongreturns.jpg]](http://img824.imageshack.us/img824/716/36fpsdonkeykongreturns.jpg)
The CPU is only at 26% usage and it isn't fully utilizing the threads. The GPU is only around 45%. I am using an ASUS G53J laptop with an i7 Q740 CPU, an nVidia GTX 460M GPU and 4GB RAM with Dolphin 3.0-235 trying to run Donkey Kong Returns. The power settings are on High Performance with the laptop plugged into the wall hardly anything else is running so there shouldn't be anything limiting the hardware.
The New Super Mario Bros seems to run just fine with less GPU usage and about the same CPU usage:
![[Image: 60fpsnewsupermariobros.jpg]](http://img52.imageshack.us/img52/1926/60fpsnewsupermariobros.jpg)
I don't understand why I can't achieve 60 FPS in DKR. Explain please? Recommendations?
PS. I also hear a weird metronome sound all the time in DKR.
![[Image: 36fpsdonkeykongreturns.jpg]](http://img824.imageshack.us/img824/716/36fpsdonkeykongreturns.jpg)
The CPU is only at 26% usage and it isn't fully utilizing the threads. The GPU is only around 45%. I am using an ASUS G53J laptop with an i7 Q740 CPU, an nVidia GTX 460M GPU and 4GB RAM with Dolphin 3.0-235 trying to run Donkey Kong Returns. The power settings are on High Performance with the laptop plugged into the wall hardly anything else is running so there shouldn't be anything limiting the hardware.
The New Super Mario Bros seems to run just fine with less GPU usage and about the same CPU usage:
![[Image: 60fpsnewsupermariobros.jpg]](http://img52.imageshack.us/img52/1926/60fpsnewsupermariobros.jpg)
I don't understand why I can't achieve 60 FPS in DKR. Explain please? Recommendations?
PS. I also hear a weird metronome sound all the time in DKR.