Is there a way to force Dolphin to recognise controllers that were unplugged then reconnected? I'm using Dolphin with xwiimote to play GC games, and currently, every time the Wiimote disconnects, I have to exit full screen mode, go to the Controller configuration and then click on "Refresh" for input to work again. This is of course not very practical.
evdev: making Dolphin recognise unplugged then replugged controllers
|
Thanks for your reply, but I believe that's actually used to reconnect an actual Wiimote, and it doesn't refresh controllers or work at all for GC games.
To clarify, I'm using a Wiimote + Classic Controller to emulate a GC controller and play GC games with it: Spoiler: Also, this happens in fact for any controller that you can disconnect, not just Wiimotes. 06-09-2016, 08:25 AM
Dolphin doesn't support hotplugging of controllers through the ControllerInterface except under Android. Someone needs to improve that. So the only way is to go through the whole Devices->Refresh dance.
I see -- in the end, that ended up being so annoying that I ended up adding hotplug support for evdev (PR #3890). If someone on Linux could try it and let me know if it works, that'd be great.
Thanks for pointing me to ControllerInterface -- I'm not familiar at all with Dolphin's codebase (nor with C++, for that matter). |
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)