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Eternal Darkness Aspect Ratio question
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Eternal Darkness Aspect Ratio question
01-28-2019, 01:13 AM
#1
Aerris
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First of all, a big thank you to all of the developers, staff and regulars who made this awesome project, and everything around it work! Your work is much appreciated!

Now, I've got a question concerning Eternal Darkness, that could perhaps apply to games in general.

I've got a 1920x1080 screen, and, Eternal Darkness supports 16:9 resolution - but when I turn it on, and set Dolphins aspect ratio to 16:9, the screen still isnt "full"

[Image: 4nkaSNe]

Is it supposed to be like this? If not, how should i fix it?
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01-28-2019, 02:07 AM
#2
JosJuice Offline
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That's the aspect ratio that the game has in widescreen. Your options are to keep it the way it is, crop the image, stretch the image, or use the widescreen hack.
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02-07-2019, 01:32 AM
#3
domjam Offline
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Isnt there AR or geko codes that can fix this though? like in this link? http://www.gc-forever.com/forums/viewtopic.php?t=2007
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02-07-2019, 02:01 AM (This post was last modified: 02-07-2019, 02:03 AM by DJBarry004.)
#4
DJBarry004 Offline
Don't even bother...
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(01-28-2019, 01:13 AM)Aerris Wrote: First of all, a big thank you to all of the developers, staff and regulars who made this awesome project, and everything around it work! Your work is much appreciated!

Now, I've got a question concerning Eternal Darkness, that could perhaps apply to games in general.

I've got a 1920x1080 screen, and, Eternal Darkness supports 16:9 resolution - but when I turn it on, and set Dolphins aspect ratio to 16:9, the screen still isnt "full"

[Image: 4nkaSNe]

Is it supposed to be like this? If not, how should i fix it?

The wiki page of the game says to put the aspect ratio on Auto and not Force 16:9.

If that still does not solve your problem you could also use Stretch to Window.
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02-07-2019, 02:52 AM
#5
JosJuice Offline
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(02-07-2019, 02:01 AM)DJBarry004 Wrote: The wiki page of the game says to put the aspect ratio on Auto and not Force 16:9.

Force 16:9 is fine. Won't make any difference, though.
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