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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) v
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Eternal Darkness
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Eternal Darkness
04-23-2011, 07:22 AM
#221
malo8372 Offline
Junior Member
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Posts: 17
Threads: 2
Joined: Apr 2011
Tested on other PC, E5200 @ 2.50GHz, Radeon 3870, WXP SP3

Game runs well, Im using HLE Audio with Throttling but DTK Music must be disabled. Besides that all other audio and cutscenes work fine.

No matter which DSP Emulator engine, with MUSIC ON all im getting is annoying buzz. Any idea?
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04-28-2011, 02:33 PM
#222
Gnodab
Unregistered
 
I'm having problems with the game looping at the Edgar Allen Poe quote as well. Funny thing is, though, it didn't happen the first time I played it, but has every time since.

3.2ghz quad core, 64 bit.
Ati HD5770
Onboard realtek audio
newest revision of dolphin r7485
windows 7

using Directx11 in the dolphin config.
any idea why this would happen and how to get past the screen?
04-28-2011, 04:39 PM
#223
Link_to_the_past Offline
Link on steroids really
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Posts: 1,767
Threads: 17
Joined: Feb 2010
(04-28-2011, 02:33 PM)Gnodab Wrote: I'm having problems with the game looping at the Edgar Allen Poe quote as well. Funny thing is, though, it didn't happen the first time I played it, but has every time since.

3.2ghz quad core, 64 bit.
Ati HD5770
Onboard realtek audio
newest revision of dolphin r7485
windows 7

using Directx11 in the dolphin config.
any idea why this would happen and how to get past the screen?

Yes, press start to move on Tongue
Find
04-28-2011, 05:03 PM
#224
Gnodab
Unregistered
 
(04-28-2011, 04:39 PM)Link_to_the_past Wrote:
(04-28-2011, 02:33 PM)Gnodab Wrote: I'm having problems with the game looping at the Edgar Allen Poe quote as well. Funny thing is, though, it didn't happen the first time I played it, but has every time since.

3.2ghz quad core, 64 bit.
Ati HD5770
Onboard realtek audio
newest revision of dolphin r7485
windows 7

using Directx11 in the dolphin config.
any idea why this would happen and how to get past the screen?

Yes, press start to move on Tongue

doesn't work. none of the buttons do anything
05-01-2011, 09:18 AM (This post was last modified: 05-01-2011, 10:48 AM by malo8372.)
#225
malo8372 Offline
Junior Member
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Posts: 17
Threads: 2
Joined: Apr 2011
(01-10-2011, 11:42 PM)najti_ngc Wrote: Tried that too, still no luck. Here is the screenshot, as requested.

[Image: 10676788.th.jpg]

I had exacly same issue today on r7498. Basic x86 Lectrode build(r7485) fixed it for me. Dx9 in both versions.

Also Link_to_the_past r7497M gets rid of issue.
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05-01-2011, 08:42 PM
#226
dephined Offline
Senior Member
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Posts: 330
Threads: 12
Joined: Sep 2010
That issue has been fixed by the new custom projection hack (zNear 5 - zFar 0.15) in the game.ini file
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05-02-2011, 12:53 AM
#227
malo8372 Offline
Junior Member
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Posts: 17
Threads: 2
Joined: Apr 2011
(05-01-2011, 08:42 PM)dephined Wrote: That issue has been fixed by the new custom projection hack (zNear 5 - zFar 0.15) in the game.ini file

For me it doesnt work that way.
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05-05-2011, 04:11 AM (This post was last modified: 05-05-2011, 04:17 AM by malo8372.)
#228
malo8372 Offline
Junior Member
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Posts: 17
Threads: 2
Joined: Apr 2011
r7506

Runs game very well (JIT + HLE), fast and stable.
The only issues i had were:
- buzz instead of music(disable and its fine)
- while in inventory some of items don't have their icons

As both issues aren't crucial for the game, r7506 is best build so far.
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05-10-2011, 06:00 AM
#229
Maverick Hunter X Offline
さようなら
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Posts: 331
Threads: 23
Joined: Apr 2011
This game works like a charm with only minor GFX glitches using LLE and Direct3D11.
Feels just like I played it all those years ago, I like the atmosphere of this game a lot.
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05-12-2011, 06:12 AM
#230
ggreen737 Offline
Junior Member
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Posts: 8
Threads: 1
Joined: Apr 2011
Game is working mostly fantastic. 2 main problems right now, using 7468 build

1. Started getting freezing every 10-15 mins after acquiring a few spells and Dolphin is using 1.5GB RAM!
2. Using LLE reproduces great sound but getting a lot of clipping anytime there is slowdown even though it only slows down to about 25 FPS the SFX are clipped and behind sometimes.
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