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Epic Mickey
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Epic Mickey
06-13-2012, 06:59 AM (This post was last modified: 06-13-2012, 07:08 AM by LordVador.)
#131
LordVador Offline
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Quote:3.0 hangs at exactly the same place

The game doesn't hang with Dolphin 3.0 if you do what @dEnigma said :
Quote:Also x64 versions of Dolphin seem to have problems with this game, so maybe try a 32bit one

I could play the game on a x86 system. No issue really. You should try this
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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06-13-2012, 07:06 AM (This post was last modified: 06-13-2012, 07:06 AM by eyeonus.)
#132
eyeonus Offline
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(06-13-2012, 06:59 AM)LordVador Wrote:
Quote:3.0 hangs at exactly the same place

The game doesn't hang with Dolphin 3.0 if you do what @dEnigma said :
Quote:Also x64 versions of Dolphin seem to have problems with this game, so maybe try a 32bit one

I could play the game on my only x86 system. You should try this

It does for me. Did you not see the screenshot I posted of Dolphin 3.0 32 bit hanging at exactly the same point?
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06-13-2012, 07:22 AM
#133
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(06-13-2012, 07:06 AM)eyeonus Wrote:
(06-13-2012, 06:59 AM)LordVador Wrote:
Quote:3.0 hangs at exactly the same place

The game doesn't hang with Dolphin 3.0 if you do what @dEnigma said :
Quote:Also x64 versions of Dolphin seem to have problems with this game, so maybe try a 32bit one

I could play the game on my only x86 system. You should try this

It does for me. Did you not see the screenshot I posted of Dolphin 3.0 32 bit hanging at exactly the same point?

Sorry. I did not. It's another issue then. I don't explain that. I'm gonna retry the game to see my settings but I don't remember any special one Undecided
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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06-13-2012, 07:25 AM
#134
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(06-13-2012, 07:22 AM)LordVador Wrote: Sorry. I did not. It's another issue then. I don't explain that. I'm gonna retry the game to see my settings but I don't remember any special one Undecided

Even so, I can't use 3.0, because it doesn't support the Toshiba BT stack or the WiiMotion+ controller.
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06-17-2012, 03:01 AM (This post was last modified: 06-17-2012, 03:01 AM by eyeonus.)
#135
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Could anyone who can play Epic Mickey post a checksum of their game, and what region it's in? I want to make sure my problems aren't being caused by a bad rip.

For reference, this is mine:

region: PAL
CRC-32: a5ad65f8
MD4: 32895ec391c20a7f52a4cafe6919ee89
MD5: 38899b09a20e46410cc67c150eb3abf8
SHA-1: 7265ae5d517abaa87b665dba5dc2ad9a0f6f4b39
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06-17-2012, 03:29 AM (This post was last modified: 06-17-2012, 03:33 AM by LordVador.)
#136
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I've just played the game : I used a x86 system. PAL version of the game. Dolphin 3.0 (with Jitil)

           

On the "Mickey screen" just wait for a while. It's a loading screen. It may be long (checking Speed up Disc Transfer might help)
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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06-17-2012, 03:30 AM
#137
eyeonus Offline
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(06-17-2012, 03:29 AM)LordVador Wrote: I've just played the game : I used a x86 system. PAL version of the game. Dolphin 3.0 (with Jitil)

Checksums? I need that to verify that my image and yours match.
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