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English US Monster Hunter 3 [USA,not JP]
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English US Monster Hunter 3 [USA,not JP]
04-18-2010, 02:56 AM
#61
neotrack Offline
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(04-18-2010, 02:48 AM)Mobias Wrote:
(04-18-2010, 02:45 AM)qlum Wrote:
(04-18-2010, 02:42 AM)bbdog77 Wrote: Im also getting 1-2 fps in 4830 rev. both opengl and d3d. But with 5030x64SSE3_MH3 (from another post, for japanese version) i get full speed, but then i cant select english as wii language and cant re enter town. And you can turn off bloom with *.

try disabling CPU-> EFB access

Yup that works.

Also are you sure that / disables the bloom? Doesnt seem to work here.

yeah definitely, it's like day and night. It's a little too dark though when you turn the bloom off
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04-18-2010, 02:56 AM
#62
naviga Offline
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(04-18-2010, 02:39 AM)kaizokannon Wrote: I'm using the opengl plugin that comes with it, and im using R4830 like the guy before said he was using

also my system specs if it matters,
E6750 2.66ghz~ , 2gb DDR2 800mhz, 9800gtx+ 512mb.

your spec is enough and better than me( ati Radeon Hd 2400xt,2g ram and core 2 2.2g Laptop) .Dx9 plugin is faster than opengl , try with D3d plugin....Shy
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04-18-2010, 02:56 AM
#63
kaizokannon Offline
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(04-18-2010, 02:56 AM)naviga Wrote:
(04-18-2010, 02:39 AM)kaizokannon Wrote: I'm using the opengl plugin that comes with it, and im using R4830 like the guy before said he was using

also my system specs if it matters,
E6750 2.66ghz~ , 2gb DDR2 800mhz, 9800gtx+ 512mb.

your spec is enough and better than me( ati Radeon Hd 2400xt,2g ram and core 2 2.2g Laptop) .Dx9 plugin is faster than opengl , try with D3d plugin....Shy
where do I get that? This is really my first experience with dolphin ( and it's not so good lol)
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04-18-2010, 03:00 AM
#64
bbdog77 Offline
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(04-18-2010, 02:45 AM)qlum Wrote:
(04-18-2010, 02:42 AM)bbdog77 Wrote: Im also getting 1-2 fps in 4830 rev. both opengl and d3d. But with 5030x64SSE3_MH3 (from another post, for japanese version) i get full speed, but then i cant select english as wii language and cant re enter town. And you can turn off bloom with *.

try disabling CPU-> EFB access

thanks.

in 4830 you can disable bloom with / (numpad) be sure to only enable it at the start of a hunt after loading or you'll end up with a pitch black character texture.
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04-18-2010, 03:00 AM
#65
naviga Offline
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Posts: 99
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(04-18-2010, 02:56 AM)neotrack Wrote:
(04-18-2010, 02:48 AM)Mobias Wrote:
(04-18-2010, 02:45 AM)qlum Wrote:
(04-18-2010, 02:42 AM)bbdog77 Wrote: Im also getting 1-2 fps in 4830 rev. both opengl and d3d. But with 5030x64SSE3_MH3 (from another post, for japanese version) i get full speed, but then i cant select english as wii language and cant re enter town. And you can turn off bloom with *.

try disabling CPU-> EFB access

Yup that works.

Also are you sure that / disables the bloom? Doesnt seem to work here.

yeah definitely, it's like day and night. It's a little too dark though when you turn the bloom off
you can fix this problem by turning bloom on before you leave/back village and turn it off again!
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04-18-2010, 03:04 AM
#66
Mobias Offline
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My problem is that the / key does not turn off the bloom... Sad I have the 4830M version.
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04-18-2010, 03:09 AM (This post was last modified: 04-18-2010, 03:11 AM by naviga.)
#67
naviga Offline
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where do I get that? This is really my first experience with dolphin ( and it's not so good lol)

spellforce: http://www.mediafire.com/?krj4jnjncnz < 32bit sound not patch
http://www.mediafire.com/?vnwxog1yizg for x64

http://www.mediafire.com/?mjnidnnjxom dolphin 5030 win32 SSE3 with patch
http://www.mediafire.com/?3mmyegjdyjd dolphin 5030 x64 SSE3 with patch


Note:use '/' and '*' to eliminate bloom and fix text
(04-18-2010, 03:04 AM)Mobias Wrote: My problem is that the / key does not turn off the bloom... Sad I have the 4830M version.

you can turn bloom off with D3d Plugin only! if you use Laptop maybe Fn+0 = /Shy
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04-18-2010, 03:20 AM
#68
starfall Offline
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I just realized that Spellforce has made a R4830 for MH3. Before I just downloaded a random R4830 off of google. The game now works with English, I can return to the village and bloom can be disabled with the "/" button.

About the black skin texture, I noticed that whenever the game transitions after a loading screen, it turns the skin texture black. But, this only happens when bloom is turned off. If I turn bloom on and the game goes through a loading a screen, my character is normal, no black texture. However, if bloom is disabled and the game goes through a loading screen, the black texture is there. So basically anytime I know the game is going to transition to a loading screen, like when beginning a quest or ending a quest. I just enable bloom and then disable bloom after the loading.
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04-18-2010, 03:29 AM
#69
kaizokannon Offline
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(04-18-2010, 03:09 AM)naviga Wrote: where do I get that? This is really my first experience with dolphin ( and it's not so good lol)

spellforce: http://www.mediafire.com/?krj4jnjncnz < 32bit sound not patch
http://www.mediafire.com/?vnwxog1yizg for x64

http://www.mediafire.com/?mjnidnnjxom dolphin 5030 win32 SSE3 with patch
http://www.mediafire.com/?3mmyegjdyjd dolphin 5030 x64 SSE3 with patch


Note:use '/' and '*' to eliminate bloom and fix text
(04-18-2010, 03:04 AM)Mobias Wrote: My problem is that the / key does not turn off the bloom... Sad I have the 4830M version.

you can turn bloom off with D3d Plugin only! if you use Laptop maybe Fn+0 = /Shy
the patched one does not even run the game, and 4830 runs just as bad as before. And I still don't have a clue where to get the d3d plugin ive been looking for it
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04-18-2010, 03:41 AM
#70
naviga Offline
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Update your directx and it will appear at Graphic Config
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