Thanks so far.
I'm using a dual Xeon Workstation for Video Rendering in Cinema 4D mainly. But ofc I don't want to go without dolphin emulator. I know that dolphin doesn't use 2 CPUs neither all cores/threads. (I asked a question related to that a few months ago).
I was just wondering why the emulation performance decreased so much since having the second CPU installed.
Well: I updated everything and changed the setting in the NVidia control panel.
The performance increased a bit. The game runs still laggy anyways.
I don't get wind waker running faster than 50%
I'm using a dual Xeon Workstation for Video Rendering in Cinema 4D mainly. But ofc I don't want to go without dolphin emulator. I know that dolphin doesn't use 2 CPUs neither all cores/threads. (I asked a question related to that a few months ago).
I was just wondering why the emulation performance decreased so much since having the second CPU installed.
Well: I updated everything and changed the setting in the NVidia control panel.
The performance increased a bit. The game runs still laggy anyways.
I don't get wind waker running faster than 50%
CPU: 2 x Intel Xeon e5 2687w @ 3.1GHz (3.8GHz turbo)
GPU: Asus GTX 980 STRIX
RAM: 16GB DDR3 1600MHz
Dolphin is installed on an SSD by OCZ; Vertex 3 with 530MB/s Rs, 500MB/s Ws
GPU: Asus GTX 980 STRIX
RAM: 16GB DDR3 1600MHz
Dolphin is installed on an SSD by OCZ; Vertex 3 with 530MB/s Rs, 500MB/s Ws
