My Spec:
Process: Phenom II x4
Memo: 4 GB G.skill
VGA: HD 5770
Just to clarify, i tried all the differents settings at dolphing, my VGA card drivers are up to date and im using the C++ library and Directx 9 update.
This is my problem:
![[Image: marioss.th.jpg]](http://img401.imageshack.us/img401/3799/marioss.th.jpg)
As you can see the game is weird, the water is blank (no texture) and the graphics are weird, it gets blurred on distance.
![[Image: zeldaww.th.jpg]](http://img27.imageshack.us/img27/3249/zeldaww.th.jpg)
Zelda WW wotks pretty well, but this problem always happen when there is a lot of particules over the screen.There is also a weird bug with the fire in this game.
Im pretty sure my computer can emulate GC games.I wanna know if those "glitches" are emulator know bugs or if i can fix it.
Thank in advice.
Process: Phenom II x4
Memo: 4 GB G.skill
VGA: HD 5770
Just to clarify, i tried all the differents settings at dolphing, my VGA card drivers are up to date and im using the C++ library and Directx 9 update.
This is my problem:
![[Image: marioss.th.jpg]](http://img401.imageshack.us/img401/3799/marioss.th.jpg)
As you can see the game is weird, the water is blank (no texture) and the graphics are weird, it gets blurred on distance.
![[Image: zeldaww.th.jpg]](http://img27.imageshack.us/img27/3249/zeldaww.th.jpg)
Zelda WW wotks pretty well, but this problem always happen when there is a lot of particules over the screen.There is also a weird bug with the fire in this game.
Im pretty sure my computer can emulate GC games.I wanna know if those "glitches" are emulator know bugs or if i can fix it.
Thank in advice.