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Emulating Wiimote "shake" with X360 controller
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Emulating Wiimote "shake" with X360 controller
03-15-2017, 03:28 AM
#1
Adfabz
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I am attempting to play a game that requires the use of the shake function for wii controllers. I am using an afterglow Xbox 360 wired controller that i have otherwise configured to my liking. I however cannot seem to find any option that allows me to map the shake function to a button or key. Any help in this matter is greatly appreciated and if more info is needed let me know. I am using dolphin v5.0-2872 64 bit on a 64 bit windows 10 custom pc.
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03-15-2017, 03:32 AM
#2
mstreurman Offline
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I always assign all shakes to the same button. works like a charm with 99% of the games
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03-15-2017, 03:43 AM
#3
Adfabz
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(03-15-2017, 03:32 AM)mstreurman Wrote: I always assign all shakes to the same button. works like a charm with 99% of the games

okay, good for you, but how did you map them??
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03-15-2017, 04:08 AM
#4
Craftyawesome Offline
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In the emulated wiimote config
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03-15-2017, 04:53 AM
#5
JosJuice Offline
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More specifically, it's in the Motion Controls and IR tab of the Emulated Wii Remote configuration window.
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03-15-2017, 05:28 AM
#6
Adfabz
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(03-15-2017, 04:53 AM)JosJuice Wrote: More specifically, it's in the Motion Controls and IR tab of the Emulated Wii Remote configuration window.

thank you, i ended up actually finding it but thank you so much Smile one other question if you are still viewing this, how might i set up tilting, for example for the gear platforms in new super mario bros wii, the x and y axis dont seem to do anything although the z is working fine for shaking
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